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Good counters for Illuminators

Good counters for Illuminators

I mean, they're not THAT good, but they're good

Hey all,

Last night a pal and I went up against two Advent who teched right to Illuminators.  I play TEC and got carriers with fighters.  However, the fighters didn't see to be greatly effective.  I had about a 1:2 ratio of carriers to Illuminators. 

For TEC, is the only other counter unit the Kodiak?
69,809 views 33 replies
Reply #26 Top
Dude.

#1. Advent illuminators have nearly twice the dps of the other range frigates including the side arcs.

#2. You will not get enough counter units playing as the other races before I get guardians. Here is why:

Step 1: I mass 30 illums and get first 3 shield upgrades for them.
Step 2: I get guardians.
Step 3: I get repulsion for guardians.

If you rushed to kodiacs in a 1v1 I would roll you with illuminators.
But, if you got a bunch of ships and somehow managed to repel my illuminators, I would retreat and get guardians after only 3 labs! You need 5 labs for kodiacs.

If you somehow STILL repel my fleet, I get 2 more labs and repulsion.

Even a noob can micro the guardian repulsion to repel enormous fleets.

Sorry to flame you, but you can repel ships past the gravity well. The gravity well is actually inside of the "movement" well out of which ships cannot cross.

ALSO, even if you manage to maneuver your ships to the edge of the MOVEMENT well radius, your fleet will still be spread OUTWARDS by the guardians. All I would need to do is charge your fleet with a guardian and have all of my illuminators attack your newly formed flank, while the guardian that "charged" you prevents your other ships from aiding your flank. Guardian repulsion will continue to unbalance the game until the ability is fixed. The only viable counter is returning armada, because it is also nearly uncounterable.

I have a replay of repelling 200+ ships from returning armada using only 20 guardians this way. It was the the f*ng battle of thermopolae pass and the 300. Note: I also had 20+ drone hosts with fighters to kill the bombers coming.

If you'd like me to i'll post it.
Reply #28 Top
Dude.#1. Advent illuminators have nearly twice the dps of the other range frigates including the side arcs.#2. You will not get enough counter units playing as the other races before I get guardians. Here is why:Step 1: I mass 30 illums and get first 3 shield upgrades for them.Step 2: I get guardians.Step 3: I get repulsion for guardians.If you rushed to kodiacs in a 1v1 I would roll you with illuminators.But, if you got a bunch of ships and somehow managed to repel my illuminators, I would retreat and get guardians after only 3 labs! You need 5 labs for kodiacs.If you somehow STILL repel my fleet, I get 2 more labs and repulsion.Even a noob can micro the guardian repulsion to repel enormous fleets.Sorry to flame you, but you can repel ships past the gravity well. The gravity well is actually inside of the "movement" well out of which ships cannot cross.ALSO, even if you manage to maneuver your ships to the edge of the MOVEMENT well radius, your fleet will still be spread OUTWARDS by the guardians. All I would need to do is charge your fleet with a guardian and have all of my illuminators attack your newly formed flank, while the guardian that "charged" you prevents your other ships from aiding your flank. Guardian repulsion will continue to unbalance the game until the ability is fixed. The only viable counter is returning armada, because it is also nearly uncounterable.I have a replay of repelling 200+ ships from returning armada using only 20 guardians this way. It was the the f*ng battle of thermopolae pass and the 300. Note: I also had 20+ drone hosts with fighters to kill the bombers coming.If you'd like me to i'll post it.




I'm not one to rush attack in the early game, but if recon informed me that you would attempt such a thing, then I would have to get you early and often before you were able to tech up to such levels. It would make for a short boring game, but the ends do justify the means on occassion. Anything can be countered, you just have to be willing to implement such counters.

Reply #29 Top
@ Arktouros #26: I'd also be interested in seeing that replay. If you'd like, post it on the strat thread: https://forums.sinsofasolarempire.com/308726, and I'll include it in replay section for Guardians with thanks.
Reply #30 Top
Adama , when I play advent I see like this mad glow (With a mad like outline of something), Im just wandering how I can tell what abilities the advent are using on me?
Reply #31 Top
It's about time everyone started agreeing that Repulsion is a retarded spell.

I've said it again and again (from about 1 month ago).

The spell is broken, and clearly needs fixing.
Reply #32 Top
redwingdw28, The "glow" is most likely malice if it's affecting your ships.

Under malice all of your ships will take an extra % damage from every enemy ship shooting at them.. effectively quintupling the advent ships damage..

Try and prevent that from happening. It's an ability only the advent progenitor mothership can use, so take the thing out first if you have a big enough fleet to do so.
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Reply #33 Top
Thanks Arktouros , was also reading your counters for illums and potential difficulties . Some K comming your wa :)