req: 'mirror' and/or 'equal' random map generation

I have found the default random map generation quite good for the most part, but sometimes it makes me scratch my head a bit. 

Medium random map, no pirates, 3 players connected on launch:
dude, what the hell?



Would it be possible to get a random map generation mode that makes a mirrored or kaleidoscoped solar system?  Not just, 'yeah, probably you will have some planets' and an asteroid somewhere'.  That first volcanic planet from my (yellow) homeworld was a guarded artefact world too, which I tried bypassing but ended up losing just about anything I tried to skip over it.

5,246 views 3 replies
Reply #1 Top
if you use the GalaxyForge program it gives you a bit more control... actually a lot more control.

It's available in the Downloads section of this website :P
Reply #2 Top
bump . I like this idea alot
Reply #3 Top
if you use the GalaxyForge program it gives you a bit more control... actually a lot more control.It's available in the Downloads section of this website


The thing about the random map generator is that everyone has it and it can produce a map that advantages someone or one race or one playstyle randomly. The thing about GF maps is that you have no way to check if this is the case unless you grab the file, quit out of Sins and spend time checking the random %'s in the file itself. What I am after is an officially sanctioned option added to the RMG which can give all players the same mix of planets and phase lanes, which everyone can trust to be the case before the game starts, and not result in only one player having every kind of planet right next to his empire and a huge easily defensible dogleg.