Theory and Application: 1v1 Small Map Theorytesting

First, I don't care about the people who say:

"The game isn't unbalanced etc."
"I like fighters/bombers etc."
"Illuminators pwn everything etc."

If that's all you have to say, just don't bother posting, because I'm going to ignore you.

To the GOOD players, with RTS experience, have good (if not great) micromanagement, solid macro, and an interest in seeing how far we can optimize this game, keep reading.

Right now, Tec LRM spam in small map 1v1 is the dominant race/strat combination. It is well known (and shown empirically) that LRMs are incredibly powerful (overpowered), and combined with Tec's amazingly low tech requirements, a devastating combination.

How do we contest a Tec player?

This thread is for ideas, FULLY FLESHED OUT IDEAS, including a build order, combat strategy, cap ship choice, scouting order, colonization order, etc. Don't make a post saying "X unit might be good." That is worthless. We all know the Tec build. How do we counter it? Another key to this is that we won't care who wins or loses, BUT all 1v1s will be posted so everyone can see how the matchup is developing. I expect Tec to win almost all of the early games, but that the other races might catch up later due to strategy evolution.

So here's my first suggestion, which I will play vs a GOOD Tec player, with a thorough understanding of the game, for a few games (5 maybe?) and post replays online.

Make 4-5 Navigators (at least), scout the Tec and take the extractors. Take local asteroid. Assailants ff the cobalts, Navigators FF the LRMs. Optional: take the sentinel frigates to counter any fighter squadrons the cap ship has, as well as soft counter the LRMs. Note, Vasari have less efficient (cost/mineral/supply) ships than the Tec, so must keep map control and harass a lot. Unsure on Capital ship, but a safe choice would be the battleship. The Carrier is an option, but becomes obsolete by midgame. It is possible to utilize a Carrier rush, but have to deal with the problem that hull repair is a useless skill (compared to shield regen).

Any thoughts/intelligent well thought out comments would be appreciated, as well as takers for the 1v1 theorytesting.
7,000 views 11 replies
Reply #1 Top
Could we please, for once, not overanalyze a game to death, to the point where playing it becomes a regimen rather than an art, and loses all of its improvisation?

Please?

No?

Damn...
Reply #2 Top
Part of the fun, is deducing a game's nuances.

For some of us who prefer to play a game in an analytical manner; diving deep into statistics and theory are just as fun as playing the game itself.

Heres what I've got done so far.

Although, since most people have begun to map out charts already, I've become more of an archivist, than anything else...
Reply #3 Top
I know you don't like this type of thing, but I heard that one of the Vasari units re-directs all attacks to it? This could lead to major over-kill of it, giving you a noticeable advantage.
Reply #4 Top
Wow, HuntingX.
I've read two of your threads in one day, and although they haven't given me any new information about the game, they've convinced me that you're an arrogant elitist.

I'd post some on-topic information, but I'm quite certain I'm not smart or skilled enough to contribute anything useful.

When I grow up, I hope to be as good an RTS player as you.
Reply #5 Top
To Dairuka:

When prepping my posts, I actually used your website as a reference source. Much thanks :)

It doesn't matter if you're not interested in competitive multiplayer, but you understand the need many players feel to really delve into a game's mechanics. As far as the Vasari unit is, I'm really unfamiliar with the race. I have some better understanding now after tonight, but overall, it's still a haze. Which unit? What tier level? What does it do? Honestly, I'm clueless on Vasari, so any discussion there would be appreciated, while the random stupid flames need to stop (because, I didn't really flame anyone in particular). If you think I'm WRONG, just say WHY, instead of "this game is perfectly balanced" or "you're an elitist jerk." Neither one of those statements is useful to anyone.
Reply #6 Top
http://rapidshare.com/files/92421992/Record-MultiPlayer.rar.html

Some 1v1s.

Tec is so ridiculous.
Reply #7 Top
i would like to play you some time
Reply #8 Top
maybe tomorrow inbetween 10:00 16:00 gmt or 19:00 23:00 GMT. (substract 6 hours to get EST)
Reply #9 Top
so between 1-5 PM Eastern? That seems fine by me. If anyone else wants to play that would be fine too.
Reply #10 Top
see ya at about 1pm EST
Reply #11 Top
First...blah blah

Translation: look at me! I'm a snob!