German Multiplayer StrategyGuide Part I

Heya Folks :)

Ive released my first Part of Multiplayer Strategys for Newbies and Newcomers in Sins of a Solar Empire and especially the Multiplayer Gamer. I ll release Part 2, 3 and 4 later this week. The Guide is in German, iam not sure if there is need for an English Version ;)

Here you go :

WWW Link
4,178 views 5 replies
Reply #1 Top
"iam not sure if there is need for an English Version" What does this mean? I would love to read an English strategy guide.
Reply #2 Top
Well i can translate it in English but my english isnt perfect :P so...its ur choice.
Reply #3 Top
My German is non-existent but the screen shots are nice and it looks good. :)
Reply #4 Top
I do not agree.

Capital shipyard, crystal mine and scouts should be the first things you build (you will run out of crystal before you run out of metal).
Then metal mines, light frigates and THEN research stations.

Researching metal technology that early is a waste too. Your overall income is still very small and the increase wont be noticeable. The research costs are better spent elsewhere (Not saying the tech is bad, just that THIS early is too early).

Also dont wait for 6-10 light frigates. A capital alone can clear an asteroid in very short time.
Light frigates are also surprisingly expensive. If you clear 2-3 planets with only 4 light frigates instead of ten you can spend the saved resources on researching LRM (long range frigates, as TEC you need two, as vasari 1 military lab, advent need three, so it might not pay of with them to go for early LRMs).

LRMs are not only a bit cheaper, but are also the direct counter to light frigates. If you have 6 LRMs vs the enemies 10 light frigates you will win an early engagement.

For clearing Planets:
-Send in your cap first and alone so the enemies focus fire on it, then your other ships. Target LRMs first because they will go for your light frigates and kill them. All other ships will continue firing on your cap ship.
-Be generous with your antimatter. It quickly replenishes and you lose 100 for every jump anyway.

Best tip: watch replays of players that completely steamrolled you. :)

Wrote it in German there too.
Reply #5 Top
Google Translation:

Road to Victory - Tips for multiplayer games Part I

The multiplayer part of Sins of a Solar Empire is popular and is increasingly popular. Up to 10 players can against ICO on the network and when to measure their strength. But already in the first minutes after the start can make a few mistakes, so there are now a few tips to improve your chances in multiplayer Part type.

The first 30 minutes

Especially on smaller cards are the curcual first 30 minutes, because you will (wohlmoglich) for many plaers and a few planets already then in battle. Was it right after the start to do tin the game should be the following:

1. Crystal / Steel asteroids dress
2. Capital shipyard build and 1 capital ship (this is free)
3. 2 Zivlie build research stations
4. Research - Metal Stage 1/2
5. Research - Upgrade residents of Terra niche planets (The research is note quite as much to +population, but is much cheaper than the planet upgrade)
6. Any quantity build ships (Figates Light) 1-2 colonization vessels
7. Capital ship and 6-10 light frigates to team pull together and start planets/asteroid colinize or marketplace.

The first 30 minutes are crucial for the expansion. You will, as mentiond on smaller cards quickly probably implicated in fights. If you have an ice planet/volcanic planet you can jump start the research for these types of planets to colonize. That is why you should also at the top 2 Zivilie Forschungssationen build.

On larger cards (10 players/ 60+ planets) you can take a little more time because you have more freedom and can continue to expand before your enemies make. In principle it must be said that the early expansion and the broad making in the calaxy one of the key points to victory.