Attack type and damage type

Does anybody know the different attack and damage types affect targeting priority and damage amount? For example, will setting the autocannon on the kol to attack type antiverylight cause it to prioritize fighters above other targets (assuming that CanFireAtFighter is set to true) will changing the damage type from "physical" to "energy" make any practical difference?
8,139 views 5 replies
Reply #1 Top
For example, will setting the autocannon on the kol to attack type antiverylight cause it to prioritize fighters above other targets (assuming that CanFireAtFighter is set to true)


In theory it should do that.

will changing the damage type from "physical" to "energy" make any practical difference?


Nope, no difference there at all.
Reply #2 Top
Anybody know if 'Attack type composite' means the attack does bonus damage to ALL target types?
Reply #3 Top
Damage and hit chance table from the gameconstants file:


DamageData
ChanceToHitTargetType:ANTIVERYLIGHT
CAPITALSHIP 1.00000
INTERCEPTOR 0.700000
BOMBER 0.850000
ChanceToHitTargetType:ANTILIGHT
CAPITALSHIP 1.00000
INTERCEPTOR 0.650000
BOMBER 0.75
ChanceToHitTargetType:ANTIMEDIUM
CAPITALSHIP 1.00000
INTERCEPTOR 0.1000000
BOMBER 0.1000000
ChanceToHitTargetType:ANTIHEAVY
CAPITALSHIP 1.00000
INTERCEPTOR 0.100
BOMBER 0.100000
ChanceToHitTargetType:ANTIVERYHEAVY
CAPITALSHIP 1.00000
INTERCEPTOR 0.100
BOMBER 0.200000
ChanceToHitTargetType:COMPOSITE
CAPITALSHIP 1.00000
INTERCEPTOR 0.100
BOMBER 0.100000
ChanceToHitTargetType:CAPITALSHIP
CAPITALSHIP 1.00000
INTERCEPTOR 0.100
BOMBER 0.100000
ChanceToHitTargetType:CAPITALABILITY
CAPITALSHIP 1.000000
INTERCEPTOR 1.000000
BOMBER 1.000000
DamagePercentBonus:ANTIVERYLIGHT:CapitalShip 0.25
DamagePercentBonus:ANTIVERYLIGHT:VeryLight 1.5
DamagePercentBonus:ANTIVERYLIGHT:Light 1.0
DamagePercentBonus:ANTIVERYLIGHT:Medium 0.25
DamagePercentBonus:ANTIVERYLIGHT:Heavy 0.25
DamagePercentBonus:ANTIVERYLIGHT:VeryHeavy 0.25
DamagePercentBonus:ANTILIGHT:CapitalShip 0.25
DamagePercentBonus:ANTILIGHT:VeryLight 1.0
DamagePercentBonus:ANTILIGHT:Light 1.5
DamagePercentBonus:ANTILIGHT:Medium 0.25
DamagePercentBonus:ANTILIGHT:Heavy 0.25
DamagePercentBonus:ANTILIGHT:VeryHeavy 0.25
DamagePercentBonus:ANTIMEDIUM:CapitalShip 0.75
DamagePercentBonus:ANTIMEDIUM:VeryLight 1.0
DamagePercentBonus:ANTIMEDIUM:Light 1.0
DamagePercentBonus:ANTIMEDIUM:Medium 1.5
DamagePercentBonus:ANTIMEDIUM:Heavy 1.0
DamagePercentBonus:ANTIMEDIUM:VeryHeavy 0.75
DamagePercentBonus:ANTIHEAVY:CapitalShip 0.5
DamagePercentBonus:ANTIHEAVY:VeryLight 1.0
DamagePercentBonus:ANTIHEAVY:Light 1.0
DamagePercentBonus:ANTIHEAVY:Medium 1.0
DamagePercentBonus:ANTIHEAVY:Heavy 1.5
DamagePercentBonus:ANTIHEAVY:VeryHeavy 0.5
DamagePercentBonus:ANTIVERYHEAVY:CapitalShip 0.75
DamagePercentBonus:ANTIVERYHEAVY:VeryLight 0.5
DamagePercentBonus:ANTIVERYHEAVY:Light 0.5
DamagePercentBonus:ANTIVERYHEAVY:Medium 0.5
DamagePercentBonus:ANTIVERYHEAVY:Heavy 0.5
DamagePercentBonus:ANTIVERYHEAVY:VeryHeavy 1.0
DamagePercentBonus:COMPOSITE:CapitalShip 0.75
DamagePercentBonus:COMPOSITE:VeryLight 1.0
DamagePercentBonus:COMPOSITE:Light 1.5
DamagePercentBonus:COMPOSITE:Medium 1.0
DamagePercentBonus:COMPOSITE:Heavy 1.25
DamagePercentBonus:COMPOSITE:VeryHeavy 1.0
DamagePercentBonus:CAPITALSHIP:CapitalShip 1.0
DamagePercentBonus:CAPITALSHIP:VeryLight 0.25
DamagePercentBonus:CAPITALSHIP:Light 1.0
DamagePercentBonus:CAPITALSHIP:Medium 1.0
DamagePercentBonus:CAPITALSHIP:Heavy 1.0
DamagePercentBonus:CAPITALSHIP:VeryHeavy 1.0
DamagePercentBonus:CAPITALABILITY:CapitalShip 0.75
DamagePercentBonus:CAPITALABILITY:VeryLight 1.0
DamagePercentBonus:CAPITALABILITY:Light 1.0
DamagePercentBonus:CAPITALABILITY:Medium 1.0
DamagePercentBonus:CAPITALABILITY:Heavy 1.0
DamagePercentBonus:CAPITALABILITY:VeryHeavy 1.0
HullPointPercentageIncreasePerArmorPoint 0.05
Reply #4 Top
Where do frigates fit in here?


DamageData
ChanceToHitTargetType:ANTIVERYLIGHT
CAPITALSHIP 1.00000
INTERCEPTOR 0.700000
BOMBER 0.850000
ChanceToHitTargetType:ANTILIGHT
CAPITALSHIP 1.00000
INTERCEPTOR 0.650000
BOMBER 0.75
ChanceToHitTargetType:ANTIMEDIUM
CAPITALSHIP 1.00000
INTERCEPTOR 0.1000000
BOMBER 0.1000000
ChanceToHitTargetType:ANTIHEAVY
CAPITALSHIP 1.00000
INTERCEPTOR 0.100
BOMBER 0.100000
ChanceToHitTargetType:ANTIVERYHEAVY
CAPITALSHIP 1.00000
INTERCEPTOR 0.100
BOMBER 0.200000
ChanceToHitTargetType:COMPOSITE
CAPITALSHIP 1.00000
INTERCEPTOR 0.100
BOMBER 0.100000
ChanceToHitTargetType:CAPITALSHIP
CAPITALSHIP 1.00000
INTERCEPTOR 0.100
BOMBER 0.100000
ChanceToHitTargetType:CAPITALABILITY
CAPITALSHIP 1.000000
INTERCEPTOR 1.000000
BOMBER 1.000000
Reply #5 Top
Where do frigates fit in here?


IIRC, they fit in with capitalship...