A Question
about the models
from
Sins Forums
First off, I apologize if this has already been asked, and I somehow missed the thread.
I do a little bit of 3D modeling as a hobby, so I was wondering what is the acceptable polygon count (or whatever is the terminology) for each of the different ship classes.
If the Devs can take some time off from making the best game in history, I would be very thankful.
I do a little bit of 3D modeling as a hobby, so I was wondering what is the acceptable polygon count (or whatever is the terminology) for each of the different ship classes.
If the Devs can take some time off from making the best game in history, I would be very thankful.