Modding Ship Debris
You know you want a scrapyard after a big battle!
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Ok this is just a simple how to, I have yet to implement it across all ships using notepad.
Every ship file has 3 basic lines of debris code...
numRandomDebrisLarge 0
numRandomDebrisSmall 0
numSpecificDebris 0
The first 2 are quite simple, and I have yet to completely figure out what exactly the 3rd is, I am guessing certian debris models were made for certain ships to give the idea that ship type XXX was here and destroyed as you can tell by this piece of debris.
For the images below I modded a KOL to have this debris layout
numRandomDebrisLarge 4
numRandomDebrisSmall 2
numSpecificDebris 1
As you will see in the final picture there are 6 total peices of debris. And they do drift apart over time, which is really cool!
Again special thanks to IC for making the code so simple to understand even I can mod it!

















If anyone was wondering, that was Multianna's flagship
Every ship file has 3 basic lines of debris code...
numRandomDebrisLarge 0
numRandomDebrisSmall 0
numSpecificDebris 0
The first 2 are quite simple, and I have yet to completely figure out what exactly the 3rd is, I am guessing certian debris models were made for certain ships to give the idea that ship type XXX was here and destroyed as you can tell by this piece of debris.
For the images below I modded a KOL to have this debris layout
numRandomDebrisLarge 4
numRandomDebrisSmall 2
numSpecificDebris 1
As you will see in the final picture there are 6 total peices of debris. And they do drift apart over time, which is really cool!
Again special thanks to IC for making the code so simple to understand even I can mod it!

















If anyone was wondering, that was Multianna's flagship
