Various questions

Got a few questions I'd like to ask,

1) Currently I can add dozens of stars (tested 100 stars, worked okay) My only concern is planets wherent disrbuited evenly (Home system had 10 planets, every other star had 1 or none) How can I even this out to say 3-5 planets per system?

2) On that topic, how can I define the starting postions or/and define how many people can inhabit one solar system?

3) How/Where do I define the planet types for each solar system and where can I define the amount of planet types per system?(eg 1 desert planet, 3 asteroid belts)

4) How/Where can I increase the gravity well for each 'planet' Done.

5) Where Can I define the jump lanes is between stars & planets ( I'd like to make it abit more linaer)

6) Which file contains names for planets & systems? Done.

7) Of the Ship files, which one controls angle of attack, movement, rotation? I'd like to edit to create a syle of movement similar to that of Battlestar Galactica

8) Can I define the scale of the ship within the scripts?

9) Can I add replace weapons on existing ships?

10) Can I make debris stay longer, make it large, make it a resource?

11) When you zoom out in the star map, the stars scale up, how can I stop this?

12) How can I make stars within solar systems larger, brighter or conversly smaller, duller?

Thanks in advance
5,764 views 3 replies
Reply #1 Top
I've extracted models from the game and for some reason they extract skewed, so to speak. I'm thinking its possible the means I'm extracting it but maybe you can shed some light on it?


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Reply #2 Top
ooh models...
Reply #3 Top
My only concern is planets wherent disrbuited evenly (Home system had 10 planets, every other star had 1 or none) How can I even this out to say 3-5 planets per system?


Are you running the latest hotfix? It should be doing better in this respect now.