I've been lurking around this thread for the last couple days and I'm really excited about the mod, but I noticed something odd on the ship list. Is it intentional that there are no Republic cruisers that can carry more than 1 squad of strike craft?
Also on that note: is the general imbalance between the factions' strike craft numbers per carrier intentional?
Hundreds of years? Where did the hundreds of years come from? The empire only had 23 years to develop new technology, and i don't belive any real advances came about in 23 years, not after the 25,000 years the republic had. They were both running on the same basic technology.
Samurye. ![]()
Badwolf: MC120 doesn't exist, if anything it could be the mediator, but I have plans for that
Victories are heavy missile cruisers, they don't have big bays a shuttle and 3 fighter squads, the Imperator carries 24 walker barges and a prefab garrision.
Praetor is bigger than an ISD, smaller than a Mandator (which is what you are thinking of) of course the only canon information is that the Mandator is a star dreadnaught and can take on 1000 recusant destroyers (4-5 per venator and 3-5 venators per isd so it is worth 40-80 ISDs , and the Ex is worth about 76-150 ISds by pure calculations,)
the Republic vessels I can't find anything that would have a lot of strike craft, this is balanced by the fact that the Venator is very cheap and has lots of fighters.
The strike craft numbers aren't final, but there is also the quality of the strike craft. Alliance > Republic > EMpire > CIS effectively with a few special exceptions.
Thanks for answering, and keep up the good work!
What about the Bullwark?
Thanks for the answers eville. All my fav ship is in this mod! Even the CIS! Eville, will this mod be playable with 1.05?
cant wait to see the lucrlehuk side battling with a venator..reminds me of episode 3. lol
I'm going to guess that it won't be playable with 1.05 judging by the number of capital ships each faction has. All of them except the Empire have 6, which isn't possible with 1.05. I can't wait to play this. I'm so excited that the Executor will finally be in. You will all bow down to the might of the Empire! Bow I say! Haha, just kidding. You don't need to bow, just pledge your undieing allegiance to the Empire. ![]()
Aww man...im trying to get the 1.1 via impulse but its fcuking stuck and i dont know wtf is wrong with it till im already gave up with that buggy software. Is there any alternative to get the 1.1 otha than impulse? I cant wait to play the mod but looks like i must wait till i get the 1.1 working ![]()
@Bourne44 Well it's not outr yet so you your still good
There is bata that runs off 1.05 so may want to take a look at that
plans... I like plans....Any chance that we can know the plans to???
Wow, that ship list has some new ones. Those ones where you don't have a model yet, no surprise.. there's only a slight mention on Wookiepedia and no data on them. Stuff like
http://starwars.wikia.com/wiki/Wavecrest-class_frigate
Are you planning on your own design Eville? Or something of a fan's design like
http://swagonline.net/node/3455
Don't worry. Eville is like the Cylons. He has a plan. Also like the Cylons, you will have no idea what it is until he springs it on you.
So all we can do is wait.
I just read the ship list. Why is the torpedo sphere in there? Does this mean we will get the torpedo sphere? If so THANK YOU VERY MUCH!!!!!!11!!!!1!!!!!1! one !!!!eleven !!1!!!
Samurye. ![]()
- shhh. Secret Eville business at work... ![]()
bulwark is up in the air at this point, I haven't decided.
the wavecrest will be inspiured by that design, I like drone's work even if I don't like the overall designs :-p
torpedo sphere is a yes, it is a dedicated capital just for seiging planets.
I hope it works on 1.05. im sick of impulse. Cant seem to find any other any alternatives. Sighs.
Yeah i have the beta and it works flawlessly. Hoping the mod works with 1.05 *crosses fingers and whistles silently to him self*
my favorite ships from warlords aren't in *sigh*
Any chance of geting alegiance and Titan later? (especially titan please)
That's not a surprise.. Warlords was mostly an post-ROTJ era game. This iteration for Sins seems to be Clone Wars to Original Trilogy. Maybe Eville's saving room for a post-ROTJ mode ![]()
Awesome. Even though it isn't a tacical structure we still get it!!!!!!!!!!!!1111!!!!!!1!!!!one!!!!!!!!!eleven!!!!!!!!
(sorry for the n00bish 1's. I'm just that excited!)
Samurye.![]()
the titan will be added to the empire at a future date, the NR and Remnant will be future factions, just didn't have time to put them in this release.
Eville you are a God *Starts bowing/chanting in Ewok fashion*
Evaders99 good to see you!!!
And here I was thinking this was Evile Jedi's fan page ![]()
Good to see you too. I am working with Eville to make sure the next release goes out smoothly (and that we don't kill the server in the process for all the downloads)
I am still awaiting that Ewok Assault game!
Evaders99, is it possible you guys could make an Ewok/Jar Jar torture game similar to the SAW movies? I'd pay good money for that.
Ok, its November 29, where's the mod? lol Just kidding, I'm sure you're putting th finishing touchs on it, etc. Although I really want to play this. I've been playing EaW to get ready. Please release it soon!
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