Multiplicity Bug Question
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Stardock Forums
The FAQ's state that multiplicity does not work on 64 bit primary computers, however. I'm running XP 64bit Pro and my secondary systems are Server 2003 64Bit and it runs fine.
One slight problem and the reason i'm making this topic is to get help with this and hopefully see a bug fix in a future version. Whenever you press ctrl + alt + delete to login on the secondary computer it brings up CTRL + ALT + DEL on the main computer as well.
Now i'm assuming that this bug hasn't been fixed because CTRL + ALT + DEL is passed to the system before multiplicity ever reaches it? If i'm wrong can we please get a bug fix for this, if i'm right can anyone suggest a way to get around this? Is there a key combination binder program out there that can change my ctrl+alt+del sequence to something else on my primary computer so the two dont interfere with each other?
This is actually a double bug post. When playing lineage 2 and you try to move to the secondary machines you have to jerk the mouse to get it to pop up on the secondary machine. This is actually quite unnerving. Maybe a fix for that also in the future?
One slight problem and the reason i'm making this topic is to get help with this and hopefully see a bug fix in a future version. Whenever you press ctrl + alt + delete to login on the secondary computer it brings up CTRL + ALT + DEL on the main computer as well.
Now i'm assuming that this bug hasn't been fixed because CTRL + ALT + DEL is passed to the system before multiplicity ever reaches it? If i'm wrong can we please get a bug fix for this, if i'm right can anyone suggest a way to get around this? Is there a key combination binder program out there that can change my ctrl+alt+del sequence to something else on my primary computer so the two dont interfere with each other?
This is actually a double bug post. When playing lineage 2 and you try to move to the secondary machines you have to jerk the mouse to get it to pop up on the secondary machine. This is actually quite unnerving. Maybe a fix for that also in the future?