I find it tedious to place buildings. The UI for it is a little clunky and it's sometimes hard to distinguish where you are placing the building, and the system feels gimmicky as you can help units move faster through your empire by snaking out the cities.
Even in my first real playthrough of the beta, I found myself just clickng the BUILD button and letting the game auto-place the buildings. This felt like I was losing out somehow for not micromanaging the placement, so in the end I just started to not like the whole system that much. Also sometimes even though I mean to place the building, I click the BUILD button by habit from all of the other 4x tbs games and it auto-places the building. Then it's a hassle to demolish the building and place it again.
I just don't see the big benefit of this building placement stuff. I know a lot of effort was spent on making all the building tiles, but I feel like the Civ way of having the whole city encompass just one tile is the best way to go.
One alternative I was thinking was enlargening the city as it levels up, so that level 2 cities take two tiles, level 3 cities three or four tiles and so on.
I've no idea if I'm in a tiny minority here or not, but at this moment this is how I feel about it. Maybe if the buildings were more meaningful than all the workshops and inns and whatnot that give tiny bonuses, I would not think the same way.