I am trying to use ingame textures as much as possible. This just made our day Awesome stuff, 3dG, keep up the great work!
I'm glad I was able to do so. And thanks a ton!
Man, this is INSANELY awesome stuff, right here.
Wow. I am amazed. From the looks of it, it can be put in the game and be impossible to distinguish from the main game.
Edit: Might I perhaps also be as bold as to suggest the creation of a "face" or "mask" equipment slot, as to prevent the necessity of having a combined hat/mask item, in addition to a separate hat and a separate mask? Even if you make it practice to have no stats, or even force 'no-stats' on such a mask slot.
There is a head accessory slot, that can be set to clothing or equipment, It removes the beards but functions pretty great as a mask slot. If you downloaded my skull mask, this uses the accessory slot, and can be modified to be in either of the sections given stats or no stats.
My bandit mask also uses the head accessory spot allowing the person to wear a helm with it, or my hats that will be released shortly.
Item Pack 003 will be released some time today, with a bonus of the bandit mask and hat that will be released with the outlaw pack later this week or early next depending on armor creation.
Edit: I am also working on a program to install my item packs a little easier. so all you will have to do is download and run the program and everything should be in working order. This will be released before my other program that will help with weapon/item/armor creation from an xml standpoint.
Thanks for stopping by!