My two cents... #1 Dynamic Response sounds more appealing to me. #2 1v1, I don't want to be forced to play with AI players. If they are an option, then great. #3 I didn't play the original SuperMelee much but I like how it would zoom automatically to fit both ships. I don't care to use manual camera controls if the original system is used. With battles larger than 1v1, manual control may be necessary.
ithilienranger
I find the temperature rating of the planet in the trailer to be very confusing. I am guessing that a five bar rating is extremely hot, three bars is temperate, and one is extremely cold. I would prefer that the rating work like the others, where a one is safe and five is highly dangerous. I propose that the bars start with a neutral color, maybe a soft orange or yellow, and then move to a bright red if on the hot scale or to a blue color if on the cold scale. I would think that the filler co
I do like the look of the bar with the rest of the art style. I think dots could be too "busy". Instead, I propose to keep the bar and add a number of crewmembers to the bar. I think it would look best if it overlayed into the bar, but the height of the bar would need to extend to allow readability. Otherwise, a number next to the bar could suffice. Here is a quick mock-up of what I imagine, but I know a different text font/color would look better: <a href="https://drive.googl
Hi Guys, My name is Luke and I quite enjoyed playing SC2. When I saw this reboot I wanted to join the founder's program right away and I had received an email to join. However, due to financial reasons I decided it would be more responsible to wait. So, here I am. I work in the IT field, have a degree in Computer Science, and enjoy gaming and modding. I have mostly done modding for Mount & Blade / M&B Warband, but also some tweaking in Skyrim and Fallout NV. I am v