Brainjuggler

Brainjuggler

Joined Member # 4869788
0 Posts 0 Replies 232 Reputation

The only thing I see missing in all of these lists: Numbers: on the city boxes on the left and the research bar in the corner - give me how many turns until its done, a little yellow bar is just too vague

221 Replies 589,405 Views

Soooo Sean is missing and 1.2 came out. I wonder if/when the vanilla game will catch up to MA. As it stands I still think MA has far better depth and balance, but for how long?

856 Replies 2,039,598 Views

I have seen unescorted pioneers walking crazy distances, parking next to various independant monsters for many consecutive turns, without ever being attacked This is a problem. I haven't played 1.2 enough to weigh in on the pioneer cost but I definitely agree that the decision to go with vertical or horizontal expansion needs to be a critical one.

31 Replies 110,900 Views

I don't understand the reasoning behind Mana Blast. 100 mana is a huge amount for a starting spell (could easily be ALL your mana). Especially when you can start with Flame Dart which is arguably better. I suggest switching Mana Blast with Arcane Bolt, which would make a much more useful level 1 spell. Mid-game Mana Blast could be viable when spending 100 mana to nuke a boss mob is worth doing (but may require balance tweaks). Edit: I've

856 Replies 2,039,598 Views

[quote who="seanw3" reply="333" id="3262928"] Try setting the world difficulty to beginner. This will prevent lairs from upgrading into massive armies.[/quote] Restarted with the world on beginner, wildlands and monsters on sparse, but the AI on normal. So far it is much more manageable, even too easy! Excellent! Now I know which settings to tweak. Awesome mod!

856 Replies 2,039,598 Views

I'm kinda torn on this mod. On the one hand I love the new tech trees, skill progressions, equipment balancing, reworked stats, everything except the new monsters. I'm not keen on watching the wildlings conquer the world, or a dozen packs of bandits with 50 attack keep me cornered on my little peninsula. And this is with the difficulty on "normal", the wildlings and monsters on "sparse." I think the spawn rates are just right in vanilla. With tweaks

856 Replies 2,039,598 Views

Title says it all. Early game I just spam Pioneers until every last patch of grain is taken. Pioneers are vulnerable en route, but once I hit that "settle" button the new city is invincible and I can ignore every monster on the map. Is this intended?

5 Replies 8,020 Views