GuildedTrader

GuildedTrader

Joined Last seen Member # 4034649
0 Posts 3 Replies 8,010 Reputation

No anti-piracy? What? I was so looking forward to a constant stream of BS that prevents me from playing the game that I gained through legitimate means. In all seriousness, DRM just encourages piracy.

15 Replies 39,932 Views

I'd like to see a land-based game set in the Sins universe. Definitely good to put this into franchise mode of thinking. However, no land combat right now.

102 Replies 326,917 Views

[quote who="Darvin3" reply="135" id="2909736"]Magnetic Clouds definitely go on the annoying list, but the other uncolonizables are fine as is and add a lot of flavour to the game. The random map generator cutting off your early-game expansion options with these guys is another matter entirely. [/quote] Agreed. I think the vast majority of uncolonizable "planet" types (with the exception of stars, gas giants, asteroid fields, and wormholes) should be scrapped entirel

181 Replies 539,669 Views

I'd like to see an official universe myself. Maybe not necessarily a playable with 100% everything, but I'd still like to see the regular maps being given a location in the Sins universe and some background as to its history. Anybody here played Dawn of War: Dark Crusade? Remember how you could bring up info on the provinces. I really liked that. Gave the scenarios some much needed life. Doing the same for Sins is pretty easy. And trust me, it does improve the game.</p

37 Replies 186,888 Views

Let's just say, for the sake of determining the absolute must have, that I could only install one Sins mod and one only. Which one should I go for? EDIT: Oh, and could I get a link to instructions on how to install mods? Just a link, mind you. Thx.

12 Replies 10,982 Views

The funny thing is that there isn't a whole lot that needs fixing, most of what needs to be done is pretty simple spit shine work. For example, pirates. They're broken. You could fix them in a number of different ways, most of which would involve no more than a code monkey and some testers. Heck, you could even add a "pay them off to not bother you" button. The pirates would set back and watch the protection money roll in and players wouldn't have to worry about babysitting the

23 Replies 77,388 Views

[quote who="a110" reply="8" id="2812309"]i would rather see an eventual sequel than a new expansion[/quote] I'd actually rather see both. In fact, they'd complement each other. Sins: Diplomacy was, imho, a disappointment. It just lacked a certain spark to it. And I don't like how the pirates are capable of beating a fleet of six capitals and over 50 frigates. It's... ridiculous... and needs a fix. While moving straight to Sins 2 is tempting, ultimately it is a

10 Replies 25,011 Views