fsovercash

fsovercash

Joined Member # 3672079
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My #3 is happening right outside of my main city, nowhere near the edge of the influence. (It's a level 5 city.) The shard is not part of the city, but it is only about 2 squares away, and is bordered by 2 other shards.

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Version 1.6 really helped the stability for me, but I still see a good number of bugs: 1. One of my cities shows the wrong name on the city HUD. It shows and enemy city's HUD popup. 2. I have at least two heroes that use the baby image as pictures. 3. I have a fire shard in my territory that can't be selected. I had a shrine on it that was wiped out by monsters, and ever since then, I can't select it. 4. When I click on a space in a city to build a building, an

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Ok, I have been playing this game for a while, and I have a few questions that I have not found an answer for yet: 1. How doe a Temple of Essence work? It says it gives a bonus to essence. Who does it affect? Units produced in the city, units garrisonned in the city, or all units? Does it affect normal units or heroes only? 2. Do your units only heal if they are garrisonned in a city? 3. Does city population affect anything (i.e. production, gold), or is it just a

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I have a few suggestions for the SoSE interface that I feel would improve gameplay and should be easy to implement. 1. Use a different color or model for unexplored planets versus uncolonized planets on the zoomed-out view. In multi-start maps, this would help determine what needs to be explored when you zoom out. 2. Add an option to not auto-pin starbases. I like to auto-pin capital ships only, so right now I have to go in and manually unpin every starbase I create.

4 Replies 13,731 Views