omfg. totem of revelation is one of the best starting items in the game. the ability to have +5 vision radius and see incoming ganks is worth 100x more than the measly 50g price tag. ?!?!?!?!?!?!?!?!
[ShakeNBake]
i don't play this game so much any more but i still play a couple of games every now and then. bumping this thread due to more extreme hate against pro minion erebus builds. still fed up of getting facerolled by them. (unless you play an imba ub). glaring balance issues are becoming apparent and it now seems if you don't play sedna / ub / erebus you can just gtfo as you wont stand a chance at winning. coincidence that the 3 most OP demigods are the
[quote]That's not true at all, it just means you have to pay attention to what she's doing more often. ~rock[/quote] its nothing to do with paying attention. an enemy demigod can be running away with 100hp, you can be in range and spam right clicking on him, and QoT attacks a random creep instead, and the enemy demigod gets away.
-> custom games then pantheon does not support 4v4 / 5v5 because a large % of people do not have internet with a capable upload speed to run the games without them lagging for everyone
zomg a GPG member posting on Demigod forums!!1!1!!1one
[quote who="CosMoe" reply="3" id="2365732"]Thiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiis much. [/quote]
its been in the game for ages, and is another golden reason why playing as QoT is simply not viable.
whenever i tried windowed mode, half the letters on my keyboard were opening up windows folders instead of displaying a character in the chat window xD never figured it out
no interrupt + no move speed slow in OP's build = no kills for you QoT = :(
edit: egads double post
UB acclimation + ooze are the 2 best late-game abilities in the game he also gains more stats per level than most demigods, AS WELL as having highest move speed most of his abilities scale (are percentage based) rather than a set value = gets more powerful late game Rook gains the most stats per level out of all the demigods if you take slam build with stats to finish off, can become very powerful (0 towers, 0 transfer, lvl 2 roll only -> 6 in stat
I love these posts. WELCOME TO DEMIGOD! [e digicons]:D[/e] (it happens when a desync occurs - which sometimes occur when a person rage quits the game - nothing you can do, and game stats are not recorded)
if you ever have 0 generals on your team for whatever reason, early priests are the way to go.
1-10 exp points per win and 50-100 exp points per loss is not an effective system imo and until that gets fixed no need to reset stats really
1) this has been ongoing since the game was released 2) if you press concede shortly ( 3) L2search
I was under the impression you needed a $10,000+ piece of software to design your own maps and demigods. Don't hold your breath for there ever being new maps added.
I recently got an internet upgrade so can play more than 3vs3 now. Download is 2.5Mb/s Upload is 0.35Mb/s. Running a solid pc, 8-10 sim speed. Builds I can play: Slam Rook Tower Rook Support Sedna Ice TB UB (doesn't really matter what build you do lol) I don't tend to play as QoT / Oak / Reg / Erebus very often at all. Currently don't have a mic, but most stuff can be typed in time with shortcuts anyway. Usual
i want to see another nerf to bite. it is better than sednas pounce + heal in one skill pretty much. its the only reason he is so high up. remove 1 part of it, e.g. the armor debuff, and *poof* he is balanced
the exploit was fixed at around 10,000 games played per demigod. the current figures are pretty accurate imo. 3 fastest demigods at the top of the list. QoT = lowest stats per level up - peaks at lvl 10 TB = low stats per level up - ice tb not enough dmg, fire tb auto-attack bug ruins him Rook = too damn slow - very easy for new players to die multiple times early game
"ShakeNBake Stick - burns 20% of the enemy demigod's mana and converts to damage, 45s cooldown"
basically because you have voice chat with each other, a bunch of randoms does not stand a chance because they cannot communicate as effectively to organise ganks or call in backup etc. + most randoms don't even listen when u do ask them to do something. your only bet is to play other premades really, but because the community is so small, finding a team in your time zone is gonna take even longer than getting randoms to join a custom with "premade" in the title.
and I always make sure there is at least 1 general on my team, and get them to send a monk my way if I need a heal ^^
If you take blood of the fallen, banded armor and scaled helm at the start, which is the standard build for a lot of demigods, you will have +10 hp regen and +5 mana regen per second so can stay in a lane after a kill quite easily, and be ready for when they respawn.
that build wont work mainly because everyone stacks the **** out of hp and armor making auto-attack damage negligible compared to ability damage which is un-mitigated. snipe is an excellent support skill, meaning the enemy will never be able to take on a member of your team 1v1 because you can snipe from the other side of the map to make it 2v1. but if the other team are noobs, don't get any armor vs an auto-attacker, and let you get a mageslayer, you will prolly be
Your opponent gets 600g. You lose 1-2 levels through loss of creep experience. Your opponents will be able to control more flags and reach war score 3 faster, and buy currency I faster. They will have an easy time ganking whatever team-mates you have left on the map using superior numbers. They can easily take out a vital tower in an undefended lane. So yes, dying early game IS a big deal, especially because there is no way you should let i