game version is currently 1.0.0.93
rookrolled
the game is good and fun some people have Multi player issues i havent had any other then pantheon wich is being addressed next week some time along with some connectivity problems, id say buy the game play some single player get used to the game then hopefully next week or nextweekend the came will run a lot smoother online, or u can try your luck online many people have had no issues connecting
i didnt have anyproblems with sup com as far as port forwarding random disconnects trying to join a game.
this hasnt been tested with this game yet so its hard to say what it will do for lag, if the proxy servers run anything like the lobby its gonna be hell, lets hope it goes smooth tho i really want a working game :S
i agree i almost made a post like this, if theres 4 people in que and 2 in lobby some times it bugs and people cant join if you eject or one cancels and u have to open slots etc...
its not the actual game play that lags, i run max detail as well with no problems the problems occur when you refresh your server list it can actually freeze the name to the point where u need to end task to get it to work, they need better servers or more to accomodate the players so the refresh and logins run smoothly without freezing and timing out
pretty bad when stardock cant even program their own software a 3rd party program runs 20 times better
the impulse friends is not running correctly, some people cant even see thier friend online, ive had the same problem joining i just restart my game and it works :S i dunno
i like how kyro doesnt even know WTF is going on, same issue here
when the servers go down u get this error, they need a message saying login servers are down or servers are down instead of invalid pass
i have a feeling theres a memory leak some where, but you should get some more ram really this game uses a lot of memory and partilaly it could be due to this memory leak im at 2gb of ram and i have gotten a fatal error once "not enough memory" and then lag spiked and crashed
the sound looping sounds like a similar bug i had in wc3 if i alt tabb too much the only solution i ever found was to restart the client, never happend with any other game yet
it seems ever time a game is made it updates the game list causing huge load and making the UI slow and laggy, add an option to eliminate auto refresh, forcing a manual refresh but with a cool down timer or only allowing 3 refresher then a cool down timer etc... add game sorting maybe i want to sort by map, game name, number of players, or the creator, allow game filtering maybe i dont want to play a certain map or i only want 3vs3 maps etc.... add lobbies for other countries i dont care abou
this doesnt happen all the time but i have noticed at a certain point if 2 people had joined after me they will show up in the lobby and have 0 ping and we wont be connected, if i rejoin i wont be connected to some one else i have to log out and log back in then rejoin and viola it works fine. ports are forwarded etc as i can play fine most the time. would there be some way to implement a "retry" if a person has already joined the lobby but is not connected to some one? [quote who=
i had a similar problem and i run about 2gb of ram right now nothing amazing and at one point in the game i crashed to desktop with an error "not enough memory" at the same time the game hit a huge lag spike
this doesnt happen all the time but i have noticed at a certain point if 2 people had joined after me they will show up in the lobby and have 0 ping and we wont be connected, if i rejoin i wont be connected to some one else i have to log out and log back in then rejoin and viola it works fine. ports are forwarded etc as i can play fine most the time. would there be some way to implement a "retry" if a person has already joined the lobby but is not connected to some one?