I'd say absolute minimum 16-20 extractors before they are viable (which is rare).
Ghost1-_
Channeled ability is probably a better idea. Really anything to prevent it kiting so easily around hw grav well early in game when there's virtually no fleet protecting the well.
[quote who="Volt_Cruelerz" reply="26" id="2992081"]Honestly, I think that the main thing that has to be considered is just how immensely powerful Embargo is when you rush and put it on someone's homeworld. I really like where Goa was going with the idea of making the homeworld immune. It really does make a lot of sense when you think about it. [/quote] Being a regular player online, I am not for the idea of making hw immune to embargo. There would just be no point
Thank you both.
I'm planning to get a new laptop soon. Does this mean I have to repurchase sins all over again in order to play online on the new laptop, or is there some way of transferring sins from my old laptop onto the new one?
Star player offered me a trial run on DT. But, sadly, I'm not ready to join DT yet. My current laptop isn't really up to sins multiplayer. Sometimes lags badly after 1.5hrs, and I mini far too often.
[quote who="Seleuceia" reply="15" id="2972523"]Oooo ooooo oooo...another argument with Qu4r....I call front row seats!!!!! [/quote] Better be quick...tickets selling fast!
It is quar. During speech on ICO fake kbroke spelt 'how' as 'haw'. Signiture of quar. so stfu.
fake one is quar.
AAAAAAAAHHHHH!!!! I AM HAVING SAME PROBLEMS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I USING ALL MY MICRO POWERS AND I STILL CANT GET ON!!!!!!!!!
I think ogrovs are ok. After all vasari has a starbase that moves. Vasari sb ought not to move at all. There should be some sort of research prerequisite before it can move.
The problem with advent has always been that there was too much to research to get a powerful advent fleet. e.g. it takes relatively ages just to get guardians. Ilums can stay at tier 3 if beam techs can be fully upgraded with less research.
you can catch me online as F7. Best advice I can give you is to watch the replay of online matches in the perspective of the more experienced players. See what they research, how they fleet, when they use certain units and how they use the units in their micro/clicking. If you're in between two allies, the idea is to fill all logistic slots you have with trade ports and colonise as many planets as possible. Then 'feed' resources to allies. If you find yourself betw
Consider the definition of the 'attack' command as 'Fire if target is in range. If not, move until in maximum range, then fire'. If you're using move command to chase caps, they will fire anything in range. In this scenario they have no specific 'target' because you haven't specifically told them to fire on the cap. Instead, they are primarily concerned with speedily getting to a specific point in the grav well. With these in mind, you
Differential Diagnosis: Cataract. Treatment: Phacoemulsification
not dead, as far as 5v5s are concerned. on good day 70+ people online at midnight uk time.
...btw, logitech mice suck for sins micro.
doubt efe involved. derek yes possibly. And yes if DT probably lower end of tier 1/high tier 2. mecha is a strong possibility. about same skill.
Likely 94% DT, 6% miscellaneous e.g. gandalf and query sire. If most are found to be DT, it will be interesting to see if howthe does blacklist them in the end. F7
[quote who="Yarlen" reply="2" id="2955255"]Sorry, but some users were abusing this to cause issues with the chat system, so it's been disabled permanently. [/quote] OP is known to have abused some of the features of ICO Online, and he's almost certain to be amongst those who abused the chat system in the manner you describe. As another example, he crashes games hosted in lobby if he does not, as he so often puts it,&nb
LIMEY MAN TO THE RESCUE!
StatusIpod, you're looking threatening with that bazooka
CAPTAIN PLANET! HES MY HERO! HE BRINGS POLLUTION DOWN TO ZERO!
There should be a special artifact. It should be such that, if found by a team, opposite team(s) would have a limited time to acquire it, otherwise they lose. From on online multiplayer perspective, this would: 1) end games quicker 2) encourage people to explore planets more often, hence bringing artifacts into play. Is this a feasible idea for the rebellion expansion?