TurdFergus0n

TurdFergus0n

Joined Member # 3129458
2 Posts 23 Replies 14,014 Reputation

I have a few suggestions regarding video card choices and what not, but first off, the nvidia 9XXX series of graphics cards are the same gpu from the 8800 series but in a smaller form factor, thusly more dies per wafer of silicon, less heat n higher clocks. Yes they are decent low end cards that will play a decent amount of todays games at moderate to high settings, pending moniter resolution and cpu speed. In the end, in my opinion, youd be getting a card thats a few generations behind today

10 Replies 61,036 Views

Danman, regarding the ship conversions to entrenchment. Is it all entity coding based? Are the mesh n textures for the custom ships converted? I understand its a very long and tedious process just doing the coding, specially with the amount of content 7DS brings to the table. Id jump in and lend a hand but the coming 30 days is going to make me useless since the semester is coming to a close and finals are dreadfully in the horizon. Keep up the good work.

4,959 Replies 12,526,119 Views

[quote]As for Mad Scientist mod... it would be near impossible to get this running with Requiem without major re-writes. Mods like Celestial Bodies only changes skyboxes, planets with minor research tree changes and hence it's not hard to get it working... Mad Scientist changes pretty much everything except for ships.[/quote] Im actually in the works of a merge of the two for personal use. Its taking awhile since it will be my first time i deeply work with the sins coding, although i

827 Replies 2,305,313 Views

Yeah, now that u mention it, my SSD mesh is still large by capital ship means but seems akward being only 1.5x the size of a ISD. On the otherhand, just seeing the ship itself utterly destroy things is fantastic. I also have the correctly scaled size SSD that i mess around with as well. It gives me a good laugh when it constantly bashes into structures and asteroids. Regarding the Death Star mesh n textures, if i come across one thats decent enough, ill let you know.

827 Replies 2,305,313 Views

JasonRF, first off, good job on the mod. Always a blast laying waste to those who oppose the Empire. I have a few suggestions, may be nitpicky but i believe it will really help the mod out. Considering the empire's main weapon of choice utilizes the Lazertech class, and the only entity of the empire that uses autocannons is the flak on the hanger defense structure. Possibly re work the weapon damage research so that lasers damage research doesnt max out after 2 military labs. Also, any plans

827 Replies 2,305,313 Views

[quote]Quoting Heinekus, reply 14 Snowman, get urself a mid-highend card (~$200) and WAIT a few months Sorry, too late. See #7 [/quote] Oh well, you could have gotten 2x 4870 n a crossfire config for the same price... [e digicons]X([/e] And for PSU selection, go for quality, not price. i use the Corsair TX 750w w/ a single 12v rail. My system is substantially overclocked so im good to go for power. A fantastic choice for PSU brand would be

32 Replies 108,273 Views

William, go to User -> (Your user name here) -> App Data -> local -> Ironclad Games -> Sins of a solar Empire -> Mods. That is where u want to install 7DS. Note, with latest release's of sis and entrenchment, there are multiple mod destination folders. if u have folders that are called mods1.02 entrenchment, dont install 7ds there, same with mods1.16 etc. hope that helps

4,959 Replies 12,526,119 Views

Snowman, get urself a mid-highend card (~$200) and WAIT a few months for windows 7 and DirectX11. DX11 is gonna be vastly superior than DX10 n DX10.1 and more effiecient with coding n whatnot. Also, if u do end up getting a high end card, ur moniter better be able to support 1920-1200 or higher otherwise you will not be getting ur moneys worth, its just that plain and simple. I currently have a 4870 1gig w/ a q9550 E0 overclocked to 4.02 ghz and i can play everygame out there, even crysis at

32 Replies 108,273 Views

MottiKhan is right, more info on your motherboard and memory speeds will be needed for furthur suggestions. But since the computer hardware market is seeing a slump, now is a great time to invest in some fast hardware that will last much longer compared to a slight cpu speed upgrade. i just recently finished building some custom gaming rigs for 3 buddies of mine and i hafta admit, the e8400 @3.0(e8500 @3.16, e8600 @3.3 ghz) and Asus P5Q Pro P45 motherboard is a fantastic, sub $300 combo. Prov

21 Replies 66,936 Views

Danman, i was wondering what 7DS 2.1 capitalship mesh's/textures are converted for entrenchment. The ones im specifically asking about are the DarkAngel, WarHammer, Assassin, CruiserROGUEScout (entitly filename from 2.1) and Tempest Cruiser. Reason i ask is to add them to my current, personal, mod project while 7DS gets converted to the most up to date version on sins + entrenchment. Ive tried to convert some 1.05 models w/ 3dmax 09 but i literally just started messing around with it two days

495 Replies 1,060,814 Views

Ordian, once again great job on makin a solid mod w/o any bugs. I Really dig all the newly added strikecraft and the increased reasearch. The new bombers n interceptors really put some life back into some certain cap ships that seemed a waste of fleet supply, but if i might add a suggestion. Im guessing that many sins players believe that the carrier caps should have more squads. Through much tinkering, how about setting the max strikecraft squads (for a lvl 10 carrier cap) to 10 squads. Some

17 Replies 12,314 Views

[quote]I have yet to find a game that works on XP that will NOT work on Vista 64-bit. Also, if you look at the benchmarking systems for games that the major review sites use (like hardocp, tomshardware, anandtech), all of them are Vista64.[/quote] Found one: Command and Conquer 3. Havent been able to get it to run past the loading screen. No biggie to me tho, Red Alert 3 will suffice for the time being. anyways, regarding the OP, I have yet to run into a vista related problem

14 Replies 10,611 Views

If the problem only occurs while attempting to run Sins and not any other games, i doubt the problem is overheating. Even if the cpu's contact to the heatsink is flawed, this game is not CPU intensive what so ever, its more memory intensive than anything else. What are the hardware specs of your system? include cpu, cpu heatsink, ram and quantity, motherboard, video card, hard drive(s), psu and what operating system (ie. xp, vista, 32 or 64 bit). Is your cpu overclocked? video card overclocke

7 Replies 2,082 Views

[quote who="Ordian" reply="9" id="2097462"]Lol, I have yet to set a absolute date on any one of my releases, and so I am not setting one on the next release eather. It goes public when it gets done. Don't worry though, as anyone who has followed this mod will tell you, I am perhaps one of the quickest if not the quickest to get new material into the hands of my players. I don't believe in holding back new features in the anticipation of a big release, and usually get a new r

847 Replies 2,498,651 Views

Fantastic news. Im looking forward to the release with the added strike craft abilities. Since playing multiple games with them, playing w/o them seems less involved. Having them adds to the stategic level, ie. should i go 2 int, 1 fighter and 1 bomber or ... Ironclad should be taking notes b/c it may actually make the Sova worthwhile (ok, that may be pushing it). My one suggestion on strike craft abilities is to make them passive or trigger based, seeing it may become too micro intensive dur

847 Replies 2,498,651 Views

Ordian, first off, hats off to ya for creating a fantastic mod that really makes the game more entertaining. Been playin it for some time now and keeps bringing me back for more compared to much larger mods (ie. 7 Deadly Sins). It may be nitpicky but since the addition of the new strikecraft, possibly look into making them truely unique by making the armor, health and damage differ from their parent craft (intercepter's parent = fighter). Its just a idea but otherwise, thank you for your work

847 Replies 2,498,651 Views

[quote who="DANMAN3712" reply="24" id="2091459"]SO....SOON...and THIS WEEKEND.....is OVER.... DATE: Sunday March 8, 2009.....RELEASE OF 7 DEADLY SINS 2.0 to the public through DANMAN GAMES. Oh...yeah...I forgot....that is TODAY!!!!!!!!!!! DANMAN[/quote] The day has finally come, thank you Danman and the 7DS team. This mod should own my life for, give r take 5 years. I know this is gonna be good, the beta d+ was incredible on its own. Thank you. now i j

4,959 Replies 12,526,119 Views

[quote who="VarekRaith" reply="16" id="2090334"]blackcurtain is spot on . Why anyone willing to drop 300 to 500 bucks on a graphics card, but cheap out on the PSU is beyond me. ( As a avid hardware techie myself, i have to agree the psu is the most important (closely followed by the mobo, imo). Im not sure if this was mentioned in a previous post,

52 Replies 214,098 Views

My OS is vista home premium 64bit. While planning my current computer build, i found that a 32 bit OS only recognizing 3gigs of ram was too limiting. My memory specs are as follows: (stock) 2x2gig Corsair Dominator pc8500 1066mhz, 5-5-5-15 timings. (Current) 972 mhz but with tighter timings of 4-4-4-12. Reason for slower speed is to have a 1-1 FSB to memory ratio (471 fsb). [quote]Myself, i use Linux and OpenGL... main difference is that texture are not loaded in the main ram like wit

11 Replies 8,865 Views

Hello, i have been experiencing heavy slowdowns while playing sins mid to late game. Im just curious on whether this game relies more on the gpu (graphics card) or cpu during operation. I play on max settings, except planet detail i have on high, 1900-1200 resolution and 4x AA. My system specs are: q9550 overclocked to 4.02ghz, 4gig corsair dominator ram, ATI 4870 1gig, western digital 640gig sata II hard drive, asus x48 motherboard, corsair 750w psu. Its just annoying since i built this comp

11 Replies 8,865 Views

Well i got it to work. Used the my hard copy to uninstall, install 1.0 vanilla sins n went from there. Everything seems good now. thank you all for the help.

4 Replies 3,698 Views