Demiansky

Joined Member # 3098777
1 Posts 20 Replies 998 Reputation
59 Karma Received
10 Karma Given

Karma History

srw46 +1

Conviction in the face of idiocy.

GW Swicord +1

You are very good at questions and suggestions worth long, slow consideration

ghog69 +1

Well thought out!

tanafres +1

Well thought out, useful idea that could add a lot:-)

Susarian +1

Great idea!

RisingLegend +1

Great idea! Would allow for a lot more immersion, which i think is extremely important

Tasunke +1

for posting onto environmental types

VicenteC +1

Very nice suggestion for creating armies, that moves away from the old "hire" units mechanic.

ikros +1

Call to Arms is a great idea

Wits +1

The single best suggestion I have read on these forums so far.

pigeonpigeon +1

Great solution to the lumbering monster problem!

bentheman939 +1

well thought out

Arctem +1

Awesome post about dungeons. Hope this makes it to the game.

krejci +1

Idea worth spreading... end game micromanaging is always tedious. I would love to have just ten regions instead of 100 cities...

Tartako +1

Megapoles ans Regional Capitals idea

Tartako +1

dungeons as meaningful hotspots

ckessel +1

Megapoles are a great idea.

MHJeffries +1

great idea.

GW Swicord +1

'organic' dungeons definitely need a variety of changes, not simply linear growth

Raven X +1

Great ideas

lwarmonger +1

An excellent suggestion regarding dynamic dungeon generation.

Martok +1

Like I need to say why at this point.... :P

GW Swicord +1

'I'd like to see the classic idea of a "dungeon" be done away with entirely and replaced with more meaningful "hotspots.” ' -- Indeed!

SnallTrippin +1

Nice ideas

MHJeffries +1

Perhaps complicated to impliment but would be a fascinating addition to this game.