Omnax1

Omnax1

Joined Member # 1870888
1 Posts 3 Replies 280 Reputation

You have no idea what you are talking about. Elemental had one of the best betas, I was in. Everything went great, there was so many great disscusion, changed mechanics, ideas all arround the place. Problem happened, at the end, where the game was rushed out. They simply needed more time, and most of the beta testers wanted that time, but was assured, that game will be released in great shape. There was nothing wrong with beta, it was great, game was just released too early. Tha

4 Replies 4,488 Views

One from me, there are basicaly three big mod mods for FFH2, Orbis, Rise from Erebus (Formely Fall Further), and wild mana. All of them are based on FFH2, but on top of them, they change gameplay, balance, add more stuff etc. Orbis is quiete good, but it is not that much updated lately. Rise from erebus, did not have update for an ages. It is most stuff packed mod. However, AI is the weakest part. Wildmana, has best AI and some nice stuff, its not full of go

276 Replies 677,711 Views

Saddest thing is, that most of the people in beta, wanted the game to be postponded to February, because, we felt it is not ready. Frogboy had a different opinion on this matter. If it would be other way arround, none of this would most propably happened. Overall, releasing game withnout any proper playtesting and polishing is just stupid idea.... Its like throwing a coin, and hope for a result. Hopefuly everyone learned their lessons here, we are just humans, all of us. And we do mis

200 Replies 788,247 Views

I for one would also like to see magic books similar to mom. Where player could choose more of them, and then get benefits from it. I would love, to pick higher levels of books, and then have acces to better spells and other stuff. For increased cost in character creation. I do believe that Elemental is suffering because of "everyone can do everything" thing.. More specializations, trade offs etc.. Would greatly increased replayability, and implement more ways how one c

265 Replies 683,635 Views

All sounds really great, I hope we will not have to wait long time, before game will feel more complete, well playable. You have made great piece of software, now, make it great game :-). Hopefully we will also see similar revamp to combat as you are going to do to magic (sounds great btw) and champions. I would love to see more choices when leveling up. Like choosing abilites, special attack, or bonuses which scale with longer game and levels. Performance is barable no

265 Replies 683,635 Views

I am also disappointed that multiplayer is starting to be second thought. I do not really understand reason why you are going to limit MP only to specific maps. There is absolutely no reason to. Specific maps are great for ladders, and leagues, so using them there make sense. And I am for it. But why limit custom games, which people might want to play, and its going to be only their choice? I am sure, there is alot of people who like exicement of random maps, and also those, w

100 Replies 182,230 Views

I definitely agree with all above. All direct damage spells should have some secondary effect to them tomake them interesting. Also summoning magic, should have summons, which are not only different by strenght but also they should have different unique abilites (spells) , which fit certain situations. As was said, I am also missing spells like fire shield, teleport, mana shield, healing overtime, knocback etc... And what make me sad most is, that we can not al

84 Replies 259,142 Views

I for one like the changes, and hope they will take them even further, there is no reason to build xx same buildings, over and over, its just tedius and drag the game alot... I hope, we get less spamming and more meaninfull choices during the city building. Also I would like to see increase in turns needed to build something, so you would have to make choices, what to build and where and when, that would also speed game alot, instead of building e

46 Replies 24,551 Views

[quote who="Frogboy" reply="38" id="2638003"] Quoting Tasunke, reply 37Do they cost 0 mana because there is 0 gameplay effect to having a magical garden vs throne of skulls wasteland? Exactly.[/quote] Ohhh I really like the idea of beauty spells which does not cost anything, but help you shape your world based on your vision, that would be really great :-)

43 Replies 23,035 Views

I am not saying you can not do it, you can. And I know your build is much further. But there is still alot of feedback on all the stuff which is not implemented. However, I know how you care about your games, and I am sure, you will do things right. It just seems to me, that elemental will come all together at the last while. 2,5 month? Does not seems like you are expecting to do any major changes, which is fine with me, because I like the game as it is at the moment, however it does

135 Replies 485,886 Views

Graphics looks really nice. I like cell shading look, but I do understant, that some do not. Animations are great, last thing which I miss on that is, that trees should a little bit move in a wind. Other then that very nice. Also, on that flat terrain note. It was not really that the game world is flat, but more like, that the textures looks flat which is true, not that there are not hills. One last thing on the graphics, it still seems a little bit sparse or b

135 Replies 485,886 Views

Ouu I really like the video... and animations, especially golem looked really cool. However, are we going to be able trade over the distance? Or is it just because of beta? Also, as I thought before, some more animations, to the world itself would be nice, can not really see anything moving except earth shard, and fire, and that picking sound is a little bit annoying and does not fit well (for me) :-P Other then that, I am impressed. You should post this

43 Replies 23,035 Views

I really love the idea that you will expand world of elemental in the years to come. I like to invest my time in games which has future, and are still updated and improved all the time, can not really wait, to see what will elemental become in coming years. Also, I love how much customization you are going to give to the people and can not wait, for all the neat stuff from community. Regarding animations, to myself I think animations are the most important

54 Replies 98,460 Views

Because you have choosed TB instead of CT, lenght of the battle will always be an issue, unless you will put in some system which will at given condition choose a winner, which is not that much fun (at least for me, I like to kill every enemy unit, with a smile on my face :-) ) Randomization vs. Richness. Definitely Randomization with major landmarks there (Interesting places, POI etc). But they have to reflect surrounding terrain (hills, forres

469 Replies 1,485,708 Views

What I wanted to tell you is, that AI in elemental is multithreaded. Which means, you do not actually wait at the end of the turn for the PC. PC is thinkink during your turns, and when you hit end turn button you get immediately next turn, without any waiting. If you have faster PC you will get nicer graphics, and you will be able to use (if it will be like in Galactic Civilization 2) advanced algorythm for AI, which makes them play better.

13 Replies 11,229 Views

[quote who="Impulsivity" reply="7" id="2627945"]i plan to get my new pc to be able to max out speed on turns on the biggest maps[/quote] You do not wait after end of the turn, do not worry :-). But if you will have faster computer, you will be able to enjoy Elemental in its full glory and use advanced algorythm for AI which will make them play a little bit better as in GC2 and also, you computer will be able to chew more data for the AI during the turns.

13 Replies 11,229 Views

They have mentioned that guy who is composing soundract done some also some music for their previous titles and for the Age of wonders, which had in my opinion wonderful soundtrack, I still have some songs on my computer and listen to them sometimes.

10 Replies 6,888 Views

I was thinking a little bit more about difference between TBS and CT combat. It will be really interesting to see, how you will deal with huge amount of units on the battlefield, it might be really pain in the ass at the end game, and for the multiplayer. Obviously, CT are much better for presentation and feeling of the battle. They do look more interesting and alive. However it is quiete hard to micro manage things if you will try to make units unique and interesting with alo

155 Replies 379,741 Views

[quote who="Wieke" reply="8" id="2628411"] quoting postThis is a screenshot of Elemental on a low end ATI mobile card. Sweet! My laptop has a low end ati mobile card! (Though i have to say, that screeny looks a bit sparse, a little variation between the textures of the empty tiles would be nice. Or less squaredness, i know it's a tile based game, but completely square forest are just silly.)[/quote] Well I was thinking the same at first, but if you look at the o

16 Replies 8,149 Views

I actually do not mind about Turn Base or Real Time combat, I like both. I think that Real Time could be faster, so MP games could be played with faster pace, but Turn Base is definitely for those who likes to think about tactics and precision. For me i still thinks that winter would be better for elemental, do not forget, that first impression is everything. You must make it right for the first time, or you will turn of many customers. Reason for

155 Replies 379,741 Views

I am really glad that elemental took this way. I for one love TBS and especialy fantasy one. It has been so long, since we have got decent TB fantasy game. All this what I have read, made me really smile and so excited for release. I for one hope, that you will continue to develop and expand elemental world for few years with expansion and modders tools, so this game will get old very slow. It would be really great, if you provided more and more tools for moders and also imple

152 Replies 253,462 Views

I just saw that it was released :-) remake of this classic game... And just because, Frogboy mentioned it so many times, you can give it a try :-). I am not sure if it as good as original, have not tried it yet, but it has also multiplayer in it.

1 Replies 3,895 Views