[quote who="sakalava47" reply="4" id="3436978"]To Precursors_TiLT, have you ever played Halo or Counterstrike? Imagine if you have a lot of different skills to choose from, including character builds and appearances. I think it would be the funnest FPS game out there.[/quote] Please, call me TiLT. The Precurors part is something I added because my main nick was already taken. I've played a lot of first person shooters. A lot . And therein
Precursors_TiLT
This is a dangerous road you guys are walking. My opinion is that while I love strategy games, adding that on top of all the other ingredients in Star Control is a recipe for disaster. If strategy is to be implemented, it has to be done in a way that makes it worthwhile. For it to be worthwhile, the player's strategies must mean something. For the player's strategies to mean something, there has to be a very real and present risk of failure. This is the gist of the probl
My name is Espen Gätzschmann, also known as TiLT. I'm known for being one of the core Precursors team, having remixed 10 tracks for The Ur-Quan Masters remix project. I first heard about Star Control back in the mid 90s. The first game in the series I played was actually Star Control 3, and I liked it a lot at the time. My interest in that game brought me over to Star Control 2 (and to a certain degree, Star Control 1 as well), and you can imagine the feeling of "betray
[quote who="Awkbird" reply="4" id="3395481"] I assume you mean to say all the music is in those assets ... I have kept those original mods from SC2 for years and years, knowing that eventually they would become hard to find one day, and they sure are. [/quote] Little known fact: The MOD files are available from our Precursors remix site. Each MOD can be downloaded from its respective remix page, but we've also got a "secret" folder listing ava