silly problem with late-into-the-game Minors
from
Stardock Forums
I just finished my last game of GalCiv. In the latter stages of the game I found it advantageous to occupy the planets of some Minor Civs that had only popped up very late in the game.
In every case I found this: they had not at all developed from when they were 'born'. They had no planetary improvements. Why? Because they were stuck on building a Hyperion Manufacturing Centre
with no other improvements, with minimal population, and they didn't even have a single fighting ship, just building the odd freighter. I assimilated 4 Minors that were all stuck in the same hole.
I think thing might bear looking at?!? Either don't give them too high a tech when they are 'born', or give them a sensible building queue, or give them loads of money and let them trade for tech (maybe that wouldn't work, coming to think about it).
-Peter
In every case I found this: they had not at all developed from when they were 'born'. They had no planetary improvements. Why? Because they were stuck on building a Hyperion Manufacturing Centre
with no other improvements, with minimal population, and they didn't even have a single fighting ship, just building the odd freighter. I assimilated 4 Minors that were all stuck in the same hole.
I think thing might bear looking at?!? Either don't give them too high a tech when they are 'born', or give them a sensible building queue, or give them loads of money and let them trade for tech (maybe that wouldn't work, coming to think about it).
-Peter