Help

Im new to the game and need advice. I usually start out by purchasing colony ships. What is a good number and how long should I wait before purchasing another. I usually end up buying too much and going bankrupt. :(
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Reply #1 Top
First off, check the Strategy Forum. There are lots and lots of threads there on starting tips and strategies for new players.

However, in brief, I always set my government spending slider to 100%. I set my tax rate to the maximum rate that leaves my starting world at 100% Morale. I set my homeworld to building Colony ships every 2 turns. And I never rush order a colony ship unless I am playing a tiny, or small, map size and I have a starting yellow star in my home sector. At those sizes, you may have neighbors close enough to not be able to wait until you build a colony ship to get to it (presuming I've sent out my beginning ship in the wrong direction). To get a colony ship every 2 turns, I set military spending at max (top of slider), and the other 2 (social and research) off.

Other then that, I pop off a colony ship until I have a good number for the map (depends on the size of map and frequency of habital stars you play with). I'll often take a break at the beginning and run off one scout and maybe soil my homeworld, depending on how big the map is (larger maps have a bit more tolerance in the first land grab).

After I have a good number of colony ships running around, I will then swap over my build from military to research and go for trade. Then build a couple of freighters, get my trade started, and go for my favorite trade goods.

The biggest trick to being able to play GC in the beginning is learning to set your 5 sliders... tax rate, gov spending, and the 3 production sliders (Military, Social, Research). After that, you can have fun and find your favorite play style for Gal Civ.

Good luck! Have fun!
Reply #2 Top
Don't waste that precious starting money by purchasing ships, use it to keep your spending slider at 100% for as long as possible while you build up your economic infrastructure.

Spending 100%, Military 100% gives you colony ships on
Earth in Apr, Jul and Oct 2178. That should be enough for most games if you play with Rare / Uncommon hab.

Only time I ever rush a colony ship is if I find one of those nice PQ26 planets in range, and then dump half my Earth population to it. Normally I prefer to keep my bank account positive so I can rush-buy the Glactic Stock Exchange as soon as Advanced Trade becomes available.

Good Luck!

Honor and Justice! http://guardians.galciv.org/index.html