What in Star Control 3 is salvageable?

Obviously Star Control 3 isn’t the most beloved of the SC games, but I’m a firm believer that there are no bad ideas, only bad executions. With that said, what parts of Star Control 3 would you want/do you think could be revisited in future games part of the original Star Control universe?

Personally I like a fair fee of the new races in the game, especially members of the Hegemonic Crux like the Daktaklakpak and the K’Tang. Ploxis and the Plutocrats I’m fine with leaving behind though, they were fairly boring and honestly the “evil because money” shtick could be filled by the Druuge much better. slope game

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I actually liked 3. 

I started with 1 on Sega and had a demo of 2 that only allowed you to do the Sol intro. I played 3 before 2. I kinda liked placing colonies I just didn't like that there was no real gameplay with that feature after that. 

Some of the new ships were kinda neat. 

Later I did play the full 2 and it was by far superior. Three was interesting that the colonies built ships so you had a finite number of ships. The downside is that it was actually generally best practice to depopulate the ships and send the population to the colonies.