Questions and suggestions

Questions:

 

1) Will there be artifacts from Sins 1?

 

2) Will all races have superweapons, even TEC loyalists?, despite the fact that they adhere to defensive principles, will they have a unique superweapon?

 

3) What date will the update be released? I really love Advent and I'm really looking forward to it, in what month of winter will they come out?

 

4) How often will the units be balanced🛠?

 

5) The culture in Sins 1 was a good thing, Advent literally struggled with them, will there be more special mechanics and cultural influences? Especially with Advent?

 

6) Will the neutral zones return from Sins 1? (Magnetic Storm, Wormhole, Asteroid Debris)

 

Offers:

 

1) Make a customizable interface color, it's holographic, my friends playing for Vasari would like to play with a yellow and especially with a red interface, agree, playing for demons with an angelic interface is strange, isn't it?

 

2)Make an updated interface in the style of Sins 1, I liked the Advent framework, so clean, so beautiful (In the settings, make a choice between a holographic and a classic interface

 

3) Create new neutral zones (black holes, etc.).

 

4) I'm crazy, I love pirates, URGENTLY give the pirates more cruelty and more interaction with them

 

5)Addition of point 4, to give pirates unique large ships and even a titan at the best moments (And this is not discussed (For many years 3 great races have humiliated pirates, but it's time to fix it)) PS ☠ ☠ ☠ The Titan may simply be at the pirate base, not intending to leave it.

Conclusion:

Here is a short list

I hope for a detailed answer to every question and suggestion^_^   

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Reply #1 Top


Questions:

1) Will there be artifacts from Sins 1?

There are already a couple of artifacts in Sins2 right now, but more will be coming! Keep excavating those planets!
 


2) Will all races have superweapons, even TEC loyalists?, despite the fact that they adhere to defensive principles, will they have a unique superweapon?

Superweapon as a broad concept has changed pretty radically in Sins2. The TEC Rebel's Novalith Cannon is now more like an artillery unit with a limited range, rather than the omnipresent foe it was in Sins Rebellion. Design is still in some flux, but you shouldn't expect to see direct analogues to the Novalith like you would in the previous game.
 


3) What date will the update be released? I really love Advent and I'm really looking forward to it, in what month of winter will they come out?

Later this month we'll be putting out an update on the Test Build on Epic. In your Epic library you'll see "Sins of a Solar Empire II Testing Edition". If you install that you'll see the update once it's out. The focus for the next update is Vasari Loyalists, Advent is still a little further out.
 


4) How often will the units be balanced🛠?

Unit balance is ongoing. This upcoming update has a number of unit balance changes as well as AI improvements.
 


5) The culture in Sins 1 was a good thing, Advent literally struggled with them, will there be more special mechanics and cultural influences? Especially with Advent?

All factions will continue to have specialized mechanics and features in Sins2, including the Advent.
 


6) Will the neutral zones return from Sins 1? (Magnetic Storm, Wormhole, Asteroid Debris)

Map design is still in flux and we're always curious to hear your opinions about what kind of features you want to experience in maps! I imagine we'll have more to add at a later date.
 


Offers:
 
1) Make a customizable interface color, it's holographic, my friends playing for Vasari would like to play with a yellow and especially with a red interface, agree, playing for demons with an angelic interface is strange, isn't it?
 
2)Make an updated interface in the style of Sins 1, I liked the Advent framework, so clean, so beautiful (In the settings, make a choice between a holographic and a classic interface
 
3) Create new neutral zones (black holes, etc.).
 
4) I'm crazy, I love pirates, URGENTLY give the pirates more cruelty and more interaction with them
 
5)Addition of point 4, to give pirates unique large ships and even a titan at the best moments (And this is not discussed (For many years 3 great races have humiliated pirates, but it's time to fix it)) PS ☠ ☠ ☠ The Titan may simply be at the pirate base, not intending to leave it.

We're always curious to hear folks opinions about what they'd like to see with the UI, that is an area we continue to evaluate and work to improve. We'll be sure to share the feedback with the relevant party. I'm a big fan of the pirates as well, I think there's more room for growth in that element as well. Love to see the interest in more pirate units!


I hope for a detailed answer to every question and suggestion^_^   

Hopefully this was sufficient. Keep your feedback and suggestions coming! We love reading them and we appreciate your support!

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Reply #2 Top

Excellent✅
I'm glad you answered, you've put everything on the shelves
In the meantime, I will continue to reflect on improvements and innovations.
You made me happy
Good luck😌