Saving modified skins

I know I must be missing something obvious. 

I select a skin in Window Blinds 11 Beta. I modify it to my liking. 

How do I go about saving my modified skin so I can use it on my other computers, w/o having to redo the modifications ?


29,158 views 9 replies
Reply #1 Top

Hello,

Use the "Make WBA package". This should create a new "xxxx.wba" file for you.

Thanks
Basj,
Stardock Community Assistant.

Reply #2 Top

Thank you for your response. 

A follow-up question: 

In my situation, I have modified skin settings using ONLY the WindowBlinds app. That is the modified version of the skin I want to save. 

Thus, these two questions: 

Q2 : Can I make a WBA package from a skin I've modified ( colors, transparencies ) in the WindowBlinds app? Or is that ability only available in Skin Studio ?

Q3: If only from Skin Studio: how do I load the skin I've modified in the WindowBlinds app into Skin Studio ? When I ask it to load the current skin, it loads the stock supplied skin, not the variant I've created via modifications performed in the WindowsBlinds app. 

Thanks for all assistance !


-- stan 

Reply #3 Top

If you mod the skin via Windowblinds alone. I believe there is an option to save as preset but I don't think there is an option to export it.

Q2. No, WBA only within Skinstudio.

Q3 Also no, the is no such option.

Thank you,

Basj,
Stardock Community Assistant

Reply #5 Top

I am not a WB skinner but I have changed the actual files in WB skins to suit my purposes. You need a graphics program that can deal with TGA files though. I don't know how much you know but here goes: The WB themselves are in Windows (C), Users, Public, Public Documents, Stardock, Windowblinds. I usually make a copy first so the original isn't touched. The copy will be in there. I make a copy by calling the original up in Skin Studio. Go to file, Save As. Wait a little bit then your copy will be in the Winowblinds folder with the name you gave it. You can fiddle with it as much as you want and not ruin the original.

Here's an example: Sometimes I want a solid color start panel so I I find the original files and play around until I get what I want. Sometimes I want to change the taskbar. Here's some examples:

Beist by 2 of 3

https://www.wincustomize.com/explore/windowblinds/9585/

Fader by Lightstar

https://www.wincustomize.com/explore/windowblinds/7879/

Aventine by 2 of 3

https://www.wincustomize.com/explore/windowblinds/8509/

Black by tehZero (This one required a lot more work in total to try and get it to function like a contemporary skin. It was a XP skin only)

https://www.wincustomize.com/explore/windowblinds/6119/

For a taskbar here is Essence by Lightstar, I wanted a solid dark taskbar.

https://www.wincustomize.com/explore/windowblinds/7704/

So it goes without saying that these changes are fine as long as they are for your own use. Sharing these modified skins in public is a no no.

I don't know if any of this is helpful or not. I hope so.

 

 

 

Reply #6 Top

Quoting Chasbo, reply 5

You need a graphics program that can deal with TGA files though.
What program(s) do you use to edit tga files, Chasbo? To edit the tga-files, I still use the old Alpha Converter (made by Adam Najmanowicz) to make Adobe Photoshop compatible png-files and the same converter back to tga after editing. The AlphaConv.exe, I think came with a very old version of SkinStudio, but I'm not sure.

Reply #7 Top

Thanks so very much for this excellent info. 

*Edited by Moderator. 

Reply #8 Top

Quoting JanOscar, reply 6

What program(s) do you use to edit tga files, Chasbo? To edit the tga-files, I still use the old Alpha Converter (made by Adam Najmanowicz) to make Adobe Photoshop compatible png-files and the same converter back to tga after editing. The AlphaConv.exe, I think came with a very old version of SkinStudio, but I'm not sure.
If you uncheck "do not convert TGA to PNG" in the sks preferances, SkinStudio will convert all TGAs to PNG when you edit images from inside. That way, you can edit them as png and reimport to sks. Otherwise, I'm using an old version of PS (CS3) where I have replaced the broken tga plugin with a PS7 version so that I can edit tga directly.

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Reply #9 Top

Quoting 2of3, reply 8

If you uncheck "do not convert TGA to PNG" in the sks preferances, SkinStudio will convert all TGAs to PNG when you edit images from inside. That way, you can edit them as png and reimport to sks. Otherwise, I'm using an old version of PS (CS3) where I have replaced the broken tga plugin with a PS7 version so that I can edit tga directly.

Thanks Tim!