Offworld Trading Company update 1.23.62045

*** RELEASED ON NEXT_VERSION 7/28/2022 ***

Note: This update may affect mods as noted here: https://forums.offworldgame.com/513659/mod-issues-on-upcoming-patch-61580

Fixes

  • fixed resources incorrectly diminishing to trace on Interdimensional
  • fixed silicon/aluminum substitution not working for elites
  • fixed daily challenge score submitting for wrong date when completed within 2-hour grace period
  • fixed issue with supplying inputs from adjacent remote buildings
  • added credits entries for Interdimensional DLC work
  • text fixes
  • give an extra tick of "work" for mutinied buildings (so patents, offworld launches, etc. will complete when their timer matches the mutiny timer)
  • leaderboard fixes
  • fixed missing material for Solar Condenser construction
  • fixed missing material reference in reactor construction
  • fixed AWS auth issues for leaderboards
  • fixed some restart, ranked MP screen issues
  • fixed game startup issue for some single-player modes
  • fixed location-invalid resources being included in net revenue preview
  • fixes for ranked matches under new networking system
  • host migration, lobby listing fixes
  • fixed game start issue for MP games with only a single human player, connectiondata serialization issue, kick implementation
  • reworked networking to use NetworkMatch and allow use of Unity relay servers
  • place colony modules before resources, to avoid cases where neutral colony spawn reduces resource availability below specified minimum values
  • fixed tooltip bug for resource rewards on campaign screen
  • fixed hang when joining lobby of an in-progress game
  • fixed double-joining lobbies via invites when launching the game
  • null ref fixes for Steam lobby invites
  • fixed jittery text on invite screen
  • fix for friend invite bug
  • fixed bug preventing saving
  • fix host disconnection hang
  • fixed UI update bug after selecting preset map
  • fixed map name stutter, DLC maps being available to select without ownership
  • fixed DLC maps not loading properly
  • clearer tooltips for when permissions disable features
  • censor offensive user map names when showing lobby rule changes
  • clear multiplayer game mode when exiting a lobby without starting a game, to avoid hangs when loading replays
  • removed references to Steam in replay version mismatch popup on non-Steam builds
  • fixed some lobby listing issues
  • fixed inline icon rendering issue
  • fixed null ref when inviting friends to lobby
  • fixed float parsing issue with different cultureinfo settings
  • fixed player ID format not resetting after leaving ranked MP screen without getting into a game
  • fixed global chat not working after first load of ranked MP menu
  • fixed bug with starting networked games
  • added translations for missing localization entries
  • Tachyon SDK update
  • mute functionality (right-click on player in-game, left-click player in lobby, right-click chat message in global ranked chat)
  • lobby chat fixes
  • fixed some ranked MP screen issues
  • fixed replays not playing
  • fixed leaderboard time parsing issue
  • fixed some lobby setting update visual issues
  • fixes for license ownership and player name
  • missing material on scientific reactor construction
  • fixed occasional null ref for building completion/deletion

Balance

  • goon squads and holograms no longer prevent you from returning a claim
  • changed Interdimensional Sol length from 23 hours to 24 hours
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