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ANNOUNCING: CursorFX 4 - Customize the Windows Mouse Cursor

ANNOUNCING: CursorFX 4 - Customize the Windows Mouse Cursor

NEW CursorFX 4 Beta Available to Current Object Desktop Members

Stardock Announces CursorFX 4: Customize the Windows Mouse Cursor
NEW CursorFX 4 beta available for current Object Desktop Members

CursorFX
CursorFX

Stardock announced the next-generation version of its Windows® cursor customization application, CursorFX 4, today. With CursorFX, Windows users can instantly change their default mouse cursor on their computer with animated and themed cursor designs.

CursorFX makes it easy for Windows users to customize their mouse cursors by applying skins, shadows, motion trails, and sounds. Users can also import .PNG files into the CursorFX theme editor to create brand new cursors from scratch. 

The new version of CursorFX adds support for Windows 10 and high DPI monitors, several new cursor packs, and more. Thousands of additional cursors are also available for download on WinCustomize.com.

"We wanted to bring better cursor customization options to Windows 10 users," said Brad Wardell, CEO of Stardock. "CursorFX has a ton of options for animations, special effects, and sound effects, as well as a robust customization community filled with thousands of users around the world.” 

CursorFX 4 will be released soon to all users for $4.99. The beta version is available now for subscribers to Stardock's Windows enhancement suite, Object Desktop. Visit www.cursorfx.com to learn more.

159,274 views 112 replies
Reply #101 Top

Ok, all went well loading 20 at a time until I reached 299 files.  At that point it stopped loading.

279 loads fine.

My guess is that you figure one of the last set I added isn't liked?

Reply #102 Top

Quoting RedneckDude, reply 101

My guess is that you figure one of the last set I added isn't liked?

Logic would point me there, yes.  I would like to know what 1 it is that you add back that has it tank - and if removed from the group - that more groups of 20 are added and it continues to loads fine.

Sean Drohan
Stardock Support Manager

Reply #103 Top

I hate being frustrated. This is beginning to be more trouble for me than it's worth. CFX2 works just fine.

That said, I will make one last attempt.  After that, it's CFX2 until the release of CFX4.

Reply #104 Top

I finally got all my cursors in, a lot of them one at a time, never found any that were not "liked".

It takes 62 seconds to load a dialog, and sometimes another 30 or so before the busy cursor stops and you can access anything without it crashing.

 

By contrast, CFX2 loads in 12 seconds with the same number of cursors and is accessible right away.

 

CFX4 sounds do not work. You set a sound and it does nothing. I thought this may be due to having a sound packager scheme applied, but no.

 

Clicking inside the config window the sound works, but nowhere else.

Reply #105 Top

Quoting RedneckDude, reply 103

I hate being frustrated. This is beginning to be more trouble for me than it's worth. CFX2 works just fine.

That said, I will make one last attempt.  After that, it's CFX2 until the release of CFX4.

There is no pressure here, RND, you don't have to do this.  While it is appreciated, if you would rather just use CFX2 until CFX4 is out of the oven, that's perfectly acceptable. 

Quoting RedneckDude, reply 101

279 loads fine.

to:

Quoting RedneckDude, reply 104

It takes 62 seconds to load a dialog, and sometimes another 30 or so before the busy cursor stops and you can access anything without it crashing.

Ok, but how did we get there - what was the trigger / change? Was it at 280, 281, ... or a specific sound package?

Quoting RedneckDude, reply 104

CFX4 sounds do not work. You set a sound and it does nothing. I thought this may be due to having a sound packager scheme applied, but no.

Clicking inside the config window the sound works, but nowhere else.

We are aware of that issue and it was fixed internally.  We will have a new build out soon.

Thanks for your feedback thus far RND.

Sean Drohan
Stardock Support Manager

Reply #106 Top

Quoting sdRohan, reply 105

Ok, but how did we get there - what was the trigger / change? Was it at 280, 281, ... or a specific sound package?
Not sure I understand the question.  Sound Package?  Sound Packager has no effect on load time, just no sounds.  As for trigger, it isn't every time. Sometimes it loads without the extra wait for the busy cursor to finish.  It always takes too long to load.  The more I add, the slower it gets.

 

In the end, it's taking about 45 seconds to show a dialog window, then another 30 or so waiting for the window to become active (sometimes, not always).  I am certain it has to do with the sheer number of cursors I have because the reverse is true. Remove some, it gets faster.   But I need to be able to use all my cursors.

Quoting sdRohan, reply 105

There is no pressure here, RND, you don't have to do this.  While it is appreciated, if you would rather just use CFX2 until CFX4 is out of the oven, that's perfectly acceptable. 
I know, Sean, I just get frustrated. Adding 500 plus cursors one at a time is tedious to say the least.

 

I need to help because, as far as I know, I'm the only one with the issues.  A release version may not help me if I don't help you.  The reason I keep saying CFX2 works fine here is that I thought the statement may cause you to look at your changes to find the culprit.  Makes sense to me that if CFX2 works fine, and CFX4 does not, then some change you guys made is the issue.  Not anything I will ever find on my end.

 

Reply #107 Top

Quoting RedneckDude, reply 106

 

I need to help because, as far as I know, I'm the only one with the issues.  A release version may not help me if I don't help you.  The reason I keep saying CFX2 works fine here is that I thought the statement may cause you to look at your changes to find the culprit.  Makes sense to me that if CFX2 works fine, and CFX4 does not, then some change you guys made is the issue.  Not anything I will ever find on my end.

 

Hey RedneckDude, if you up for a little bit more work, you could throw all your cursors in a zip file and email them to me, then I can add them to my CFX4 and see if I get the same issue as you having ?  Let me know if you up for that and I can message you my email address. :beer:  

Reply #108 Top

Tom, not sure that's allowed.  They aren't mine to share. Some are paid cursors.

Reply #109 Top

RND.  Ahh right, didn't think of that ! :blush:   

Ohh well, then that idea is out of the window.   Thought it give me something to do, but trying and download 1k cursors is not my idea of fun hence my not so brilliant idea of a zip file of it all to help out.  Sorry ! :'(  

Reply #110 Top

Closing this thread as we have made available Release Candidate 1:

https://forums.stardock.com/499124/cursorfx-4-release-candidate-1

Thanks to all here who took the time to test and post feedback - very much apprciated.

Sean Drohan
Stardock Support Manager

Reply #111 Top

my issue is the animation transition of the cursors flicker alot.  especially when the size is increased more than the default cursor sizes of the varied large small variants.  this is with beta 2.  so if the cursor is static, fine it just be static for normal pointing, the animations of the diagonal, vertical/horizontal cursors, flick flick flicks.  if the normal pointing is an animated, it flickers and lack of the smooth smooth smoother looping animations.  

Reply #112 Top

Quoting LEMMORSebrof, reply 111

my issue is the animation transition of the cursors flicker alot.  especially when the size is increased more than the default cursor sizes of the varied large small variants.  this is with beta 2.  so if the cursor is static, fine it just be static for normal pointing, the animations of the diagonal, vertical/horizontal cursors, flick flick flicks.  if the normal pointing is an animated, it flickers and lack of the smooth smooth smoother looping animations.  

Hello,
Sorry to hear you are having issues. Have you tried the latest version that Sean just announced yesterday in reply#110. Try it and report back on that thread. Please also post some video so we can see the issue more clearly.

Thanks

Basj,
Stardock Community Assistant.