Bug Ascension Gate v3.96

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The Ascension Gate should give a bonus of 100% in Research and a bonus of 7.5% (level 3) in Research. Only the 7.5% bonus in Research is taken into account.

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Reply #1 Top

in code it is

<TargetType>Faction</TargetType> Not "Colony"
so it's either wrong target or it gives bonus to total research pool not individual colony

 

or maybe it should be something like this:
(then it would appear in colony research list)

<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>

no idea what was intended

Reply #2 Top

From what I understand, the bonus is supposed to be active for the planet on which the improvement is built.

If the bonus is assumed to be active for the planet only, it should be:
    <Stats>
      <EffectType>Research</EffectType>
      <Target>
        <TargetType>Colony</TargetType>
      </Target>
      <BonusType>Multiplier</BonusType>
      <Value>1</Value>
    </Stats>

And "Ascension Gate +107.50%" should be displayed in the Research tooltip for the planet where the improvement is built.

If the bonus is assumed to be active for all of the player's planets, it should be:
    <Stats>
      <EffectType>Research</EffectType>
      <Scope>Global</Scope>
      <Target>
        <TargetType>Colony</TargetType>
      </Target>
      <BonusType>Multiplier</BonusType>
      <Value>1</Value>
    </Stats>

And "Ascension Gate +107.50%" should be displayed in the Research tooltip for the planet where the improvment is built.
And "Ascension Gate +100%" for all the other planets of the player.

My feeling here is that the <TargetType>Faction</TargetType> tag is clearly an error. :)