NEW Modded ship appears as team color

Modded Ships

So, I'm making a MOD based on a novel I'm writing, and I wanted to add in a new flagship for the race I'm making. Problem is, I've a created the ship in blender, added the new ship through the XSI mod tool Softimage, made all the textures in GIMP. Now, she appears as see-through. And I don't know what to do.

The new flagship I made appears see through

11,133 views 5 replies
Reply #1 Top

Did you make all three textures? Each ship needs a _cl (colour map) _da (data map) and _nm(normal map)

The colour map, you need an alpha layer for the team colour, in the data map, you set metal-look, reflection, bloom and illumination....
the normal map is just a normal map, makes things look like they have raised or lowered bits while the geometry is flat.

Anyway, it looks like something is up with the _da texture as well as your team alpha layer in the _cl

Reply #2 Top

I'll check it out right now. I kept thinking it was the way the ship was designed in Blender. And I REALLY don't want to have to redesign her. 

Reply #3 Top

You won't have to redesign it, you just need to make the rest of the textures.

Reply #4 Top

Yeah, what Goa said.
You can always edit the .mesh file by hand to add the missing textures once you have made them