Basic Cyborg Super Melee beta impressions
I am not playing Dan'nath because I am bad at it.
Earthling Cruiser vs Basic Cyborg Dan'nath: The Dan'nath is not good at dodging nor throwing gravity waves in the proper direction to deflect nukes. The best strategy seems to be to fly the Cruiser adjacent to the Dan'nath because then it does not want to fire black holes.
Earthling Cruiser vs Menkmack: I can reliably two or three shot (if I miss one) the Menkmack before anything bad happens. The reinforcements never seem to converge on me. The Menkmack never fires its canister mines at me (I waited a long time after it summoned both reinforcements) something is terribly wrong.
Earthling Cruiser vs Phamysht: This is a good kind of challenging. Charbroiled is about as good as nuke plus Invitation forces me to keep near the nuke's maximum range where the nukes are hard to aim. I can win and lose in this matchup.
Earthling Cruiser vs Measured: This is a good kind of challenging. Hitting the Measured with the nuke is almost impossible but you only have to do it twice and it is easy for you to stay far away and keep trying. Although, the Measured should be more aggressive and get closer more often so it can try to use Red Tape on harder difficulties, since De-motivator is too slow to ever hit me.
Earthling Cruiser vs Scryve Battlecruiser: I love the new Big Long Range Laser! It looks so cool and it takes a fraction of a second to extend to its full length, which I think is an improvement. It is impossible to kill the Scryve Battlecruiser because it takes too many nukes, but you can do more crew damage to the Battlecruiser than it does to your Earthling Cruiser. So this is good.
Earthling Cruiser vs Pinthi: I win always because I can dodge the Infection. The Pinthi never releases Contagion, not even on Crazy Cyborg. Why?
Earthling Cruiser vs Tywom: This is a good kind of challenging. The Tywom is very good at doing firing passes and is very good at aiming. The Cruiser cannot kite very well because the Tywom is so aggressive and fast.
Earthling Cruiser vs Trandals: This is a good kind of challenging. The Earthling Cruiser's turning speed is so slow that it is hard but not impossible to get a hit off on the Trandals. But more often than not I cannot get enough nukes to hit the Trandals before it gets off two Bola on me.
Earthling Cruiser vs Drenkend: This is a good kind of challenging. The Earthling Cruiser's slow turning speed means it is hard to hit the Drenkend while also dodging its boarding craft and De-energizer, but just like against the Battlecruiser I can do more damage to the enemy's crew than it does to me.
Earthling Cruiser vs Scout: May be a bit easy. Hit it with one nuke and avoid its self-destruct
Earthling Cruiser vs Mowling: BEWARE I AM NEAR is cute. The Mowling cannot dodge to save its life against the nukes because it is too busy flying directly away from me. This is bad because then I don't have to turn the Cruiser to line up the nuke. The Cruiser is already staring down the Mowling's tail pipe in the stern chase. Even turning this up to Crazy Cyborg doesn't fix this. The Mowling rarely uses its beam carver, so rarely I don't even understand why it uses it when it does.