Starcontrol: Super Melee Beta v0.69
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StarControl Forums
Hello everyone!
We have a really big update for you that includes lots of gameplay and balance adjustments, local multiplayer, Workshop support, and more. Read below for details.
IMPORTANT
This update is found on a a Founders-only branch on Steam. To access it
- Select Star Control: Origins SMB Beta in your Steam Library list,
- Right-click and select Properties
- Enter the code: VIPScryveFTW
- Press check code
- Select Founders
- Restart Steam
Don't share the password with non-founders. The game on "default" will go away on Monday
Major Enhancements
- Enabled Steam Workshop
- Added Local Multiplayer
- Improved Controller support
- Reduced lag in Multiplayer
- New ship -- Added Scryve Scout with "Self-Destruct" ability
Gameplay
- Massive rework of ship balance
- Drenken boarding parties don't bounce off each other any more
- Drenken boarding parties are recovered at end of round
- Balanced sound effects
- Crashing into planets will no longer (rarely) blast the ship off the z-plane
- Game will choose a default detail level based on your primary graphics card.
- Renamed Slow Slime to Paperwork
- Jeff is a little smarter.
- Jeff got a new spaceship
- Menmack reinforcements are now spawned off camera.
- AI is a bit braver in approaching the edge of the world
- The Measured AI is less jittery.
- The Measured no longer ignore gravity because of science.
- New visuals for The Measured
- Ships shouldn't take damage flying in
- Adjusted the respawn location between round logic
- Many small adjustments to asteroid behavior
UI
- Add sound feedback to all buttons
- Hammering the "new" button on the crafting screen will no longer do really bad things.
Crafting
- Removed Energized Hull and Charged Hull components as they were really unbalanced. Will revise them later
- Temporarily emoved the Greegrox and Pnthi ship parts from the ship designer.
- Custom Ship Collision is now based on hull size
- Crafting screen shouldn't leak memory anymore going back and forth between main main
- Custom ships thumbnails are better framed and are of a higher resolution
- Bumped up both small and medium hull asset scales for custom ships
MP
- Unranked players can be matched with Ranked players in the queue. However, the unranked player's results will not be counted.
- Custom ships are no longer allowed in Unranked matches
Bugs
- Tweaks to the SMB arena bg and stars
- Resolved a discontinuity in the space-time continuum that allowed you to save fleet that exceeded the maximum points allotted.
- Weapon sounds are no longer doubled up
- You can no longer control your ships before selecting them
- Game no longer locks cursor to the window in melee mode.
- Arena ring will no longer suck you out into outer space
- Removed magic pink from the planet
- Trails no longer look broken up under certain conditions
- Add code to prevent a rare-ish crash caused by switch between windowed and fullscreen modes
- Alt-tabbing from the game no longer messes up the UI
- If you play the game in windowed mode at your desktop resolution, saving a ship design no longer crashes the game.
- Weapons now fire at the correct locations. This was really obvious on the Pinthi.
- Fixed typos