Points Range

The announcement about the beta schedule mentions that ships range from 5-20 points.  This doesn't seem like nearly a big enough range for what you are wanting to do.  With the idea that you will someday have at least dozens of ships (not even counting ones players make in the editor), you will probably need a larger range than this to work with.  I was thinking the 6-60 example I had been using might even be too low in the end.  Using the lowest numbers that work is a personal philosophy of mine, but 5-20 doesn't seem like nearly enough.

Do you expect the weakest ship in the entire game to be only 1/4 as strong as the the most powerful one?  Even though you probably won't ever include a single-seat fighter... account for it, so that it could exist and be assigned a point value (in relation too a battleship) if someone wanted it too.  You seem to want the game to be endlessly expandable by the players, you'll need a point range that supports that.

 

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