[SMB] potential issue with running away
I've played only for a few minutes and I've already got myself into a situation where both ships had the same speed ("The Measured", standard edition) and I had no chance of catching up to my enemy as we were flying in a straight line, and also no weapon to damage him from that distance.
It reminded me of a similar problem in For Honor where some less skilled players had no decency to stand their ground and resorted to this frustrating (but effective) trick instead. I believe they later solved it by detecting the runners and giving them a countdown.
In my case, AI refused to understand the concept of human decency and, as soon as I chose to give it an advantage by slowing down, instantly resumed its attacks. I'm not sure this could be a big annoyance in SP but MP, especially ranked, should not allow this kind of tactics indefinitely.