[BUG] Carrier fighters don't fire

TLDR: carriers using the 1st fighter type originally worked, now the fighters just fly around the enemy ship without firing.

In my current game I began experimenting with carriers (the previous times I'd tried them they were bugged). Built a couple of carriers, stuck an escort ship with them, and sent them into battle. They easily destroyed a larger enemy fleet.

Time to build carriers, right? So I built them...a lot of them. Peace was declared right after my experiment, so I continued building them. Now I'm at war again, using medium-sized carriers with 5 modules each. I use one or two large escort ships with max jamming. Now, though, the fighters just fly around and do nothing. Resolving the battle or quick battle (my 7-20 ships vs their 1) results in my entire fleet destroyed, except for the occasional 2 surviving carriers. The quick-resolve magically destroys my two invincible escorts which are pretty much immune to enemy fire when watching the battle.

My carriers are capital, jammer/defense are escort. I don't recall the enemy ship role.

 

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Reply #1 Top


TLDR: carriers using the 1st fighter type originally worked, now the fighters just fly around the enemy ship without firing.

There is another long-time bug in the Battle Viewer that shows Support Ships (and their defending Guardians) at the front of the fleet, despite the fact that they are actually at the back of the fleet. Is it possible that the Battle Viewer just made it look like your fighters were next to the enemy ships? If you click on one of your fighters, and one of the enemy ships, what were their roles? (Interceptor, Assault, Guardian, Escort or Capital)


In my current game I began experimenting with carriers (the previous times I'd tried them they were bugged). Built a couple of carriers, stuck an escort ship with them, and sent them into battle. They easily destroyed a larger enemy fleet.

Carriers have a bug that was only fixed in one of the recent patches. I was told that the fix is only applied if you have the patch AND you start a new game when running that patch version or higher of the game.

Reply #2 Top

Quoting ProudCanadian, reply 1
Carriers have a bug that was only fixed in one of the recent patches. I was told that the fix is only applied if you have the patch AND you start a new game when running that patch version or higher of the game.

What bug? That fighters won't fire? I find it strange that the fighters worked in the first few battles I had, then stopped working. Maybe the latest opt-in patch was a coincidence, maybe not. 

I have not gone in and clicked on the fighters to determine roles. I'll do that next chance I get and update with that info. 

Reply #3 Top

I responded here:
https://forums.galciv3.com/484291/page/2/#3685859