Kimberly's Refuge, ET. AL.

Couple of game play questions. The Kimberly Refuge project requires Promethius Stone. I have played 10-12 games to a hundred turns and I have never found that resource. Is KR supposed to be that hard? Next, is it still advisable to specialize colonies for the best results and when you get the 3 constructors from the ideology trait, are they better used as constructors or upgraded to colony ships?

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Reply #1 Top

Promethius Stone?  Really?  We reported in the beta that a number of improvements required Promethius Stone and that there was no such resource, I thought they had all been fixed.  Promethius Stone exists on planets, it's just that if you mine it it generates Promethium, not Promethius Stones. 

Reply #2 Top

To date, I have never built that project but the AI has many times in my games so they are able to find that resource which tells me it must be out there. I don't recall if I've found/mined it as that project is always built by the AI long before I could ever do it. While relearning the game I have the AI set to normal so they should not have any buffs/cheats that would give them that without finding it on their own.

Reply #3 Top

The red text on Kimberly's Refuge says "Cannot build: not enough Prometheus Stones", but under Production costs it says "Monsantium Deposit -1", so actually you need Monsantium and the error text is just wrong, probably some XML error (didn't look into the new XMLs yet, so can't be sure).

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Reply #4 Top

Glad to hear it is Monsantium, I just don't have the stones to build it. :)

Reply #6 Top

Yeah, I posted this alongside with hive tech not conveying Hive buildings. Can confirm.

 

I was so confused over this when I first saw it :)