A sneak peek at Ashes of the Singularity 2017

It’s amazing how much Ashes of the Singularity has changed in just a few months.  It was only released back in May and here we are in December as I write this and it’s undergone a lot of changes.

Below I want to outline some of things we have on our plate for 2017:

T4s

Next year we’re going to introduce Juggernauts.  These are T4s

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The T4s will be to the T3s what the T3s are the the T2s.  They will be substantially bigger than T3s and move correspondingly slower.  Very few games will see these units show up because they will cost so much.  The PHC and Substrate are scheduled to receive 3 each.

New T3s

We intend to provide 2 more T3s for both the Substrate and the PHC. 

If you look at the current crop of T3s, you can see the gaps already in each faction’s procurement.  The war between the PHC and the Substrate has required each side to learn from the other.

New T1s

The PHC will be receiving the Havok probably in early Winter if all goes well.  The Havok is an expensive, fast, short-ranged but deadly frigate. It is designed for raiding across the map against those who foolish expand too fast without fortifying at all.

The Substrate, by contrast, is scheduled to get the Hypnotist, a T1 that does no damage but instead will stun enemy units for brief amounts of time.

How much?

All of the above will be released as FREE DLC for both players of the base game and Escalation

Expansion 2: Tides of War

The second expansion’s release date is very much dependent on where Star Control: Origins is.  We have a lot of engineers and artists on Star Control right now but if we’re running ahead of schedule we are hoping we can get to Tides of War by end of next Summer (no promises).  Tides of War will be handled as a DLC (i.e. not stand-alone) for Escalation.  The current plan is to introduce 7 naval units per faction along with maps with water on them.

Hints on the third race:

If you played the Escalation campaign, you already know the third race and the fourth race is alluded to.  When will they show up? That is heavily dependent on sales + engineering/art resources being available.  Neither the third or fourth races use gravity channeling.

124,669 views 18 replies
Reply #1 Top

Excellent news. Can't wait to see the sizes of the Juggernauts compared to Dreadnaughts. Looks like ashes future is looking real good and thanks for the update(s). Excellent news indeed. 

Reply #2 Top

Brad what a fantastic early present you give with all those update.

With the new t4 units the t3 units could speed up a bit...

I remember wait to test the alpha with all that bugs, the game grow up so so fast to bether, that future its smille to startdock games.

Im keep an eye on  Star Control: Origins seems very interesting.

 

The new units are very good on choice designs, players will love it.

Did i saw naval units and 3/4 faction that use gravity channeling ...im dream right !!!!

 

That the other game dev, put the eyes on your team and learn with you guys.

 

Reply #3 Top

That's fantastic.  Can you tell us more about the juggernauts abilities and the type of naval units planned?

By getting to Tides of War, I presume starting on it by the summer? Not releasing it?

Reply #6 Top

It would bee two new T3s for each faction. So a total of 4 new T3s.

 

Reply #7 Top

More stuff is coming than I could have ever hoped for. I'm very excited for what lies ahead.

Reply #8 Top

Quoting Frogboy, reply 7

It would bee two new T3s for each faction. So a total of 4 new T3s.

 

 

Oh, i must have mis-read that I thought only 1 for each. so a total of 5 T3's for each faction. Even better news if I read that correctly. 

 

 

Reply #9 Top

That's what is called happiness, and right now I am happy as hell!

 

So 4 small questions, what is happening with the Map Editor and Scenario Editor?

Will we see Updates and optimization for us the users?

When will they be released for all the players without adding the -modding in the executable?

Any updates on when the Steam workshop will be Enabled?

 

Reply #11 Top

Basic land units in this game are already called frigates, cruisers, and juggernauts, which are usually used to describe naval vessels.  What will you call the actual naval units being introduced with the expansion?    

Reply #12 Top

Gosh, you all just keep on impressing. I'll be picking up a copy of Escalation for my younger brother once my finances have settled down a little. Keep up the great work!

Reply #13 Top

How about making the Substrate P4 airborne? At least one, if not all of them?

Anyway, the factions dont need just bunch of new units, but some kind of sophisticated tech-tree to differentiate factions further. They still lack any semblance of character or uniqueness when comparing one to another, Escalation done very little in this regard. Just bunch of new units does not cut it.

Reply #14 Top

Quoting Frogboy, reply 7

It would bee two new T3s for each faction. So a total of 4 new T3s.

 

 

What time frame?

Reply #15 Top

So the Aliens are running short on money and not sure when theyll get around to invading.. Sounds like most people being short of money.. Maybe they can get a loan.

Reply #16 Top

They are all ships. the required a crew to run them. So it is customary to use naval terms on all vessels requiring a crew to operate. All space vessels use naval terms too.. Corvettes, Frigates, Cruisers, Battleship, Dreadnought,  and Juggy.