New Official Founders Welcome Thread - Introduce Yourself!

Welcome to the Star Control community!

We had another welcome post, but I figured it would be a good time to start a new official one. So let's give a welcome to the community and introduce yourself!

My name is Spencer, known around here as Island Dog. I am Stardock's Technology Evangelist and Community Manager. If you need anything related to the community please feel free to contact me. :)

 

 

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Reply #1 Top

Name's Matt, commonly known as my poorly translated from Italian online-handle Cuorebrave lmao... and uh... I have far too much time on my hands, but making SCO a success is more important than any stinky "work".

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Reply #2 Top

Oh hey, guys. I'm Vol. I only bite sometimes, and I swear I won't cleanse you. Yet.

 

(Copied from my original introduction)

 

Oh hai, guys :D I'm Vol (pronounced "Vawl"). I'm 26, my dad was an Accolade employee back in the day (right up until a month or two prior to the release of Slave Zero). Spent at least...2 months out of the year until I was 8 living or sleeping at the studio. I learned to read specifically to read the guides for Star Control 2, and then THAT further expanded my vocabulary. My sidewalk chalk drawings as a child were star control battles. When I was 11, I started making a boardgame using the Deluxe Hyperspace map as my board, fleet maneuvers, planetary combat, 1v1 ship combat around gravity wells ;) . That boardgame was the root of my eventual desire to make games of my own, and here I am less than a year away from completing my degree. I'm currently working on 2 games (and one of them was even successfully pitched :P ), and I really hope that being a part of the Founder's Program for Star Control can be an asset to my career. Oh yeah, and the whole "ZOMG IT'S A NEW STAR CONTROL!" factor. I'm so grateful for the opportunity to be here and participate!

 

Update: Now working on even more projects. And music! I do music too!

http://volcraft4.wixsite.com/volasaurus/corridor-vol

 

I've been here a while, and I'm pretty close to satisfied with the direction of SC:O.

 

Aside: Did the site get a haircut? Lose some weight? Looking good ;D

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Reply #3 Top

So, would you pronounce it: Voll-ooh-shan-us?

Reply #4 Top

Vawl oose ee ah noose.

Reply #5 Top

Greetings fellow founders!

I'm Gadi,37, Israel.

So... now that I'm a founder, where can I get access to "The Vault" / "Exclusive stuff for founders"?

 

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Reply #6 Top

Welcome!!! Exciting to see new faces on here! Yeay!

Reply #8 Top

Hey, Im Ryan. Star Control 2 was easily one of my favouite games of all time. So I'm stoked to be able to be involved (in any small way) with a reboot of the series. Also always been a big fan of previous stardock games.

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Reply #9 Top

My name is Marc... X>ShadowHawk<X, Kavik Kang, Marcus, Marcus Cole, Disco Duck, Pirate Lord...  I've actually had a lot of names, so let's just go with Kavik Kang:-)

 

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Reply #10 Top

I'm Savage. I'm a Virgo. I like long walks on the beach, skipping turtles across the water and covering myself with Quakerstate and Cheetos while making fart noises. I so look forward to spending quality time with each and every one of you!  Oh yeah, I'm excited about the game too!! 

 

 

 

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Reply #11 Top

Hi! I am know here and on the internet as "Shade" (in EVERY Site i'm in,) i have steam, some social media sites, deviant art and etc

;D My name is Leonardo, i am Brazilian and... i am the Hyper-but-Depressed member of this group, that is still humbled for being chosen in the original Founders Program! i am a aspiring artist and hope to work with Sketch design for aliens and machines! ;) i have 20 years old and i love "The Lewd"

lets see... lets see... i think that's it!

;D i'm very happy for being part of this "family" and hope we can become friends! (This serve for the staff as well)

XD hehe! i'm horrible at introducing myself! XD

 

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Reply #12 Top

Hi. I'm Nobody. I just want to watch the world burn.

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Reply #13 Top

I'm Brian, 36 and I've been Star Control free for... wait, this isn't Star Control Anonymous? Damn, and I was all ready to find a sponsor and everything. Oh well, I guess I'll have to just let my SC addiction take over again.

I go by Tarran in every place I can where it hasn't been taken already (except here as I realize after I post where someone else got it first -_- so I go by my secondary handle of Cozila) and I've been a far on the SC series since the original back in 1990. I'm also a fan of Stardock's work so I'm looking forward to seeing the direction they go in and helping to play a small part in making it right when the public gets to see it :)

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Reply #14 Top

I will BE your sponsor, Cozila. I've been off the Star Control sauce for about 25 years now... expecting a relapse soon ;)

Reply #15 Top

My name is Martin Lettvin. I am such a Star Control zealot that I've had it in my news feeds for years even though the property stagnated for two decades. I feel I must have been one of the first few to learn the news of Stardock's acquisition of the property from Atari back in July 2013 (less than a week after my birthday) through Anthony Suarez's Star Controller blog.

Even before then, I knew of Brad Wardell's interest in the property, and his determination to be the high bidder for the property at Atari's bankruptcy auctions. I even asked Paul Reiche what he thought of Stardock acquiring the franchise before the bankruptcy sale; don't know if he was just playing dumb, but he claimed to know less than I did about it! So excited that the series is in capable hands that understand what Star Control was then, and what it can be in the future.

We have all patiently painfully waited for a worthy followup since playing SC2 back in 1993, and I'm sure most of us are flabbergasted to remind ourselves it's been nearly a quarter century since then. I was barely 11 years old when SC1 came out, maybe 13 when SC2 hit shelves. They came on these things called floppy disks that had to be individually loaded into the computer one at a time, taking several minutes to transfer a single measly megabyte of data to a hard drive. There was no internet as we know it today. I grew up on dialup BBS communities before a short stint on AOL, years before web browsers were commonplace, and I'm rather stupidly nostalgic for those days.

Even though SC3 failed to capture the spirit of the game that had an impression on all of us, I enjoyed the characterizations and dialog a lot. While part of me is disappointed that the old canon isn't involved in this new story direction, the other part of me is even more delighted to know there are completely new stories to be told.

The UQM timeline has been played out ad nauseum in fan fiction, and in our own imaginations. Having no preconceived notions of what to expect is very exciting; the same feeling as when we first piloted our Precursor vessel back home into our solar system not knowing what we were about to discover.

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Reply #16 Top

Orin. 42. Failed second year computer science because I was playing Star Control 2 instead of studying 2nd year computer science ;-)

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Reply #17 Top

Cabbage here- I just love Stardock and their products. 

Also loved Star Control 2 as a kid and really just want to help this version shine.  

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Reply #18 Top

Hi, I'm Yariv, 35. I'm pretty sure I've just recently become a big Star-Control-fan-for-more-than-half-of-my-life.

 

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Reply #19 Top

Gino (Yevgeniy before "cleansing"). 38 Atlanta, GA. 3D modeler in commercial cladding construction business. I work in Rhino 3D drawing structures and model around FARO scanner pointclouds. I played the shiet out of SC2 on 3DO and never beat it until some time later.

If you new wankers don't start posting in this forum I'm gonna do somthin... }:)

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Reply #20 Top

Hi, I'm one of the two people on here with a mycon icon and I like to think I was the first. The other person may not know it, but we're currently engaged in a war of attrition. 

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Reply #21 Top

^ OMFG. This is hilarious!!! I'll tell him to watch out ;)

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Reply #22 Top

Daniel, here. Was first intrigued by the first Star Control when I saw the box in some computer store. Knew nothing about it and even through the box-shot revealed nothing about the game itself, I knew I wanted a game that advertised itself with a weird alien hand with split fingernails. Yeah, I don't know what kind of sense that makes, either, but it works when you're 10. I played the Star Control 2 demo repeatedly when it came out, then the full game a couple years after release (had to save up) when I got the Star Control Collection. It spoke to everything my teenage science-fiction fan self desired in a game and I still think it rather special. I've no idea how many hours I spent on the main game itself and on Super Melee. My crowning achievement in the latter was managing to beat every other ship in a one-on-one fight with the Androsynth Guardian (admittedly, I fluked out fighting the Yehat).

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Reply #23 Top

I'm Guy, 35 from Israel here.

I was a fan of both Star Control games since release, and while I personally consider Star Control II to be my favorite game of all time it was actually the first game and its integrated scenario editor which played an important early role in my decision to pursue a career in the video game industry, and this is where I am today.

And so now I have to figure out if I can somehow expense my founder backing as "technical development" or something similar :)

Reply #24 Top

Quoting swym, reply 23

I'm Guy, 35 from Israel here.

I was a fan of both Star Control games since release, and while I personally consider Star Control II to be my favorite game of all time it was actually the first game and its integrated scenario editor which played an important early role in my decision to pursue a career in the video game industry, and this is where I am today.

And so now I have to figure out if I can somehow expense my founder backing as "technical development" or something similar :)

Absolutely. I believe this can even be included on a resume (after release, of course).

 

Reply #25 Top

Age 38 from Norway, developer and system engineer, and a fan of the Star Control games back from the first one which I remember playing at computer lab in school. In Star Control 2 Melee my greatest achievement was against a reasonably skilled friend with identical fleet to mine, defeating his entire fleet with only my Kohr-Ah ship. I enjoyed the story of Star Control 3, even though the strategic elements, puppets and poor music really detracted from it.

I've also founded a Neverwinter Nights 2 persistant server called Sigil - City of Doors (based on the TSR planescape setting and Torment game), which is still surprisingly popular for such an old game (http://www.nwn2planescape.com), although I'm not much involved with it any longer.

I'm hoping the Star Control reboot will be fun to play, although I'm not hugely optimistic that it would ever manage to live up to SC2, because those are huge shoes to fill.

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