IBNobody IBNobody

So.... Was Local Multiplayer dropped as a feature?

So.... Was Local Multiplayer dropped as a feature?

... or was it never a part of the feature set to begin with?

  The official answer as of 10/06/2016 from Brad:

 

Local multiplayer hasn't been dropped. But it isn't a promised feature either.  It all depends on the schedule.

It is something we want as we are planning an XBOX version of the game in the future.

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The one feature I was looking forward to in SCO has not been mentioned by any of the updates.

Local Multiplayer

Local Multiplayer SuperMelee is what kept me coming back to SC2. I kept it around to play with friends and family. It was fun and addictive. Best of all, it only required you to have one computer (or one 3DO). The close proximity to your foe made the experience.

The thought of it not being in SCO has me reeling. It is critical to the multiplayer experience. Imagine if Madden, or any of the other sports games dropped local (couch) multiplayer, and you'll see what I mean. Instead of having a true multiplayer game that you can invite guests to play, you're stuck with a "watch me play" kind of game. 

 

Plus, there are those of us who do not relish the idea of playing some stranger/asshole/hacker off the internet. Having internet multiplayer is fine. Having internet multiplayer as the ONLY option is not.

 

This feature needs to make it into the game if you want SCO to last. Without it, it will go into the dustbin like the Ghostbusters reboot.

47,025 views 39 replies
Reply #26 Top

Quoting Frogboy, reply 25

Local multiplayer hasn't been dropped. But it isn't a promised feature either.  It all depends on the schedule.

It is something we want as we are planning an XBOX version of the game in the future.

Thanks for the update, Brad. I appreciate it.

 

The fact that it wasn't a promised feature kind of makes me sad. But that is why I kept hounding Andrew about it. At first I had assumed it was going to be there, but as time went on, I realized that it was never officially stated anywhere. At least we know where we stand now.

 

I wish there was something I could do to help make this feature a green feature. Maybe it would be possible with mods, when they get released? Will the engine recognise mod-added extra keybinds or a second joystick input?

Reply #27 Top

Quoting Khronobomb, reply 24

Well technology has changed a lot since 1992. Back then, only one kid in the whole neighborhood had a PC. So you had to have local MP. Nowadays not only does everyone have their own PC, but usually multiple PC's.

I am not sure the modern gamer technology can handle split screen anymore. Where would they sit?
 

 

Right next to you. And even though they have a 60% keyboard, that still is plenty of keys to play.

 

They would sit in front of the PC. That is a Mac.

Reply #28 Top

What is Mac? Dis ↓ ?

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Reply #29 Top

JOE & MAC!!!!

Reply #30 Top

Quoting Hunam_, reply 28

What is Mac? Dis ↓ ?

Dis .

 

Reply #31 Top

Lol, was wondering if anyone would notice It was a Mac.

Good to know local MP will be added eventually when the Xbox version comes out.

Reply #33 Top

Quoting Khronobomb, reply 31

Lol, was wondering if anyone would notice It was a Mac.

Good to know local MP will be added eventually when the Xbox version comes out.

Well, to be fair, I see setups like this all the time on PCMR.

And don't count on it being a promise that local multiplayer is going to be added for the Xbox version.

 

(Nice, Kavik)

Reply #34 Top

It just dawned on me... Without local multiplayer, it will be impossible for me to play against my family during the alpha/beta even if I caved and loaded it on a second PC.

 

I will only have one key. :(

Reply #35 Top

Don't worry they are planning on selling more Founder packs.

Reply #36 Top

Quoting IBNobody, reply 34

It just dawned on me... Without local multiplayer, it will be impossible for me to play against my family during the alpha/beta even if I caved and loaded it on a second PC.
I will only have one key. :(

 

I'll sell you mine for a measly $100. You could at least play with your family in the same room at the same time. NMS MP style. :thumbsup:

Reply #37 Top

Quoting Hunam_, reply 36

I'll sell you mine for a measly $100. You could at least play with your family in the same room at the same time. NMS MP style. 

That's about the only way I'd ever do it - buying a key from a third party. If there is no local multiplayer, I will never buy a second key from an official retailer. I don't have much control over the game they are developing, but I do have control over my wallet. SD will not benefit from this inadvertent form of price gouging me.

Reply #38 Top

Gonna beat this drum a little more...

Nintendo just announced the Nintendo Switch, the portable console. One of its selling points is that you can snap off half of one of the controllers and hand it to a friend. Instant, portable, local multiplayer. Wouldn't it be cool if there was a version of SuperMelee for the system? (Not that SD would sign up to be a dev for that system, but still...)

Reply #39 Top

I saw the Switch - it looks great as a concept; I can see it taking off in societies that promote that (for example south-east Asian school playgrounds).