Avatar
Hello,
I am really concerned about the Avatar: Without the Fury in the last state we don't have a cheap weapon against it. Sentries are not strong enough and they are slow. Nemesis is too slow and cannot be on different parts of the map. Incursion is too expensive. Fury and Hades are not really able to kill it.
If I compare that to an Incursion from PHC: The Incursion force is slow and has no AA so Punisher can handle it in comparsion to PHC Air against the Avatar. A group of units can kill it because the Incursion force has a low speed and can't run. If the nemesis is able to get to the place where the Avatar is there are maybe turrets ready so you maybe lose your nemesis so you mostly need a whole force and an small maps in which substrate can attack you really fast its not acceptable to need so many units to get rid of such a small investment (small maps are imbalanced by that mechanic!)
On maps where deposites were widely spaced: In order to get rid of that you cannot build defense everywhere especially by the start of the game but the drop possibility is everywhere and the Nemesis can not be everywhere and because of this we can lose nearly all income by that Avatar. In the lategame I can waste an Incursion but not at the start of the game. I made a lot of games vs Never to test that. It is correctly handeld really problematic if you consider the investment of the Avatar. You can nearly kill all extractors with the Avatar!
Small maps are really imbalanced: I lost a game with 2xZeus Medics 1xIncursion 1xAthena and a few T1 against 2x Annihilator turrets and a few t1 units. Over time the ratio of the fights will be better but by the start phc is not able to handle the substrate. Why is Substrate able to run into defense and win the game by both players having the same ammount of minerals.
PHC is more prone than SUB by the start of the game against Sentry Air or Air rushes because of the way they tech following in lower winrate.
I think you see a huge rise in winrate in PHC vs SUB with the Fury in the last patch and that is because of that powerfull Avatar but know it will fall again under the 50% I am really sure.
Different things for the end:
Capping bases or not depending too much on network lags or pc lags.
Why does some units focus enemy targets in a strange way: for example the carving turret was dropped against sentinel turrets and the carving does focus a not fully build sentinel instead of the ready one. Sometimes in a fight the carving focus an AA first without me having air units and I cannot manually give them a target and because of that losing 4-6 T2 units isn´t nice.