1.8 newly built ships spawning with 1 less movement points

as an example, a ship with 14/14 moves, when built and spawned adjacent to the ship yard, has 13/14 movement available instead of the full 14.

16,659 views 5 replies
Reply #1 Top

Thanks for the report.  We'll look into it.

Reply #2 Top

Im pretty sure this has always been the case the ship actually spawns on the shipyard tile then moves 1 tile. I think the default direction is northeast

Reply #3 Top

Northwest and you can change it in GlobalDefs.

Reply #4 Top

Quoting androshalforc, reply 2

Im pretty sure this has always been the case the ship actually spawns on the shipyard tile then moves 1 tile. I think the default direction is northeast

Nope, this is new behavior as of 1.8.  Before you would get a "free" movement point when a ship was constructed and launched from a shipyard.  Either in default direction or via a Rally Point right next to a shipyard in the preferred direction.

What is happening in 1.8 is that the ship actually travels from the tile that the shipyard occupies and then moves.

Reply #5 Top

Quoting BuckGodot, reply 4


Quoting androshalforc,

Im pretty sure this has always been the case the ship actually spawns on the shipyard tile then moves 1 tile. I think the default direction is northeast



Nope, this is new behavior as of 1.8.  Before you would get a "free" movement point when a ship was constructed and launched from a shipyard.  Either in default direction or via a Rally Point right next to a shipyard in the preferred direction.

What is happening in 1.8 is that the ship actually travels from the tile that the shipyard occupies and then moves.

This is a bug that we'll fix.  

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