Mods and Consoles
So... The "Fallout 4 Mods on Consoles" situation turned out badly, but not in the way I had expected. Instead of mods blowing up consoles, you have a bunch of entitled brats demanding that every mod for Fallout 4 get ported over. This includes mods that are not compatible with consoles. In some cases, people have stolen mods, flagged them as console compatible, and then re-uploaded them to Bethesda.net without crediting the original authors.
Here is a useful info graphic that explains the situation.
This leads me to my question. There is a planned XBone port for SCR. Are you (Stardock) planning on adding mod support to the XBone port?
If you plan on this, can you reconsider? I see this as a big deterrent to my desire to create new and free content.