Very briefly: A couple of very minor detail suggestions after playing for the first time in 6 months

First of all - amazing job.  Gonna keep this brief but just think the game's growth from the first day of EA to release has just seemed (from the outside anyway!) just perfect.  Even if this relatively niche game doesn't gain the mass appeal it deserves, I think people are going to look back on its development as an example of an early access success story:  iterative but not meandering, focused but not rushed.

Anyway here are a couple of super minor UI things I just noticed on my first skirmish in 6 months (note: all the polish etc blew me away!).  This post was more of a hi-five but may as well throw some superficial feedback in here too!

1.  Would be good to be able to see the original owner of a mutinied building

2.  Hovering over the "biggest money maker" cell in the post-game screen, would be nice for the tooltip to be ordered by money earned instead of unordered.

That's literally it, that's all I've got.  Thanks again for the amazing game.

8,636 views 6 replies
Reply #1 Top

Also just a minor improvement:
A quick jump to the colony would be nice (like to the companies). The only way I found, besides searching manually, is cycling through companies via shortcut.

A button near the company info would be nice, with the same mouse over info about colony consumption as the colony building.

Reply #2 Top

Pressing TAB will also cycle to the neutral colony.

Reply #3 Top

Yup, that's the shortcut; didn't remember exactly while posting.

The drawback is that colony comes last, which is annoying with 4 players. I have to abandon my current perspective; most often I just want to know current consumption to evaluate market movements and adapt my buildings. But as I said, no big deal.

Reply #4 Top

the specific resource that the colony consumes will be slightly green during the first 2 days or so because it's price will be steadily increasing. I use this instead of looking at the colony some times.

Reply #5 Top

SHIFT+TAB now goes backwards, which means it starts with the neutral colony.

Reply #6 Top

Hope I'm not reviving a thread too old. Correct me if I'm wrong!

 

A shortcut that brings up a "Picture In Picture" that shows an opponent's base. That would be awesome! But may be difficult to design properly in the UI.

As for cycling through with Tab key, I have memorized exactly "how many tabs" bring me to which opponent.

 

For now, I can only watch the prices to guess whether there are too many suppliers for any particular resource.