Gameplay Inspirations: Star Citizen
I'm looking forward to the wealth of great space games coming out in the future, and can't help but compare some aspects of them to what could be possible in Star Control. Don't misunderstand, I'm under no delusions that they share gameplay elements and don't expect Star Control to be a massive open universe RPG spaceflight sim and first person shooter. The required hardware specification on Star Citizen is also bound to be much steeper as well. I would venture to say No Man's Sky probably has more in common with the themes in Star Control, but I digress.
I'm very happy as a gamer that a handful of new titles about cosmic exploration are on the way, all taking place on enormously huge scales with massive universes to explore. The procedurally generated content, personal customization options, and incredible detail of Star Citizen are very impressive, to say nothing of the incredible spaceflight engine; I am an early backer and it interprets spaceflight physics outstandingly well. It's like being in a legit Star Wars combat sim and I would like to think the developers at Stardock are looking at what's being done with Star Citizen at least on some level even though I expect the combat style will not be similar at all.
The sense of scale when flying in Star Citizen is outstanding and the abundance of obstacles and interstellar "terrain", primarily in the form of asteroids is very well executed. It adds an element of depth to gameplay that would otherwise be missing if you were just flying around in an empty vacuum. I also enjoy racing games so this aspect really appeals to me because it adds an element of maneuvering strategy to the gameplay. I'd really enjoy seeing that level of immersion in Star Control navigation and exploration, as opposed to just mindlessly going from one planet to the next. I feel that the best part of the adventure is the journey and not the destination, so it should be fun and challenging getting from one place to the next, rather than a chore.
I certainly don't expect Star Control to be Star Citizen, but I don't think it would be the worst thing in the world if they drew some inspiration from its incredible level of detail. Curious if any dedicated Star Control fans here are following it and what they think about it and whether Stardock could learn anything from it despite the fact that the only aspect they really have in common is the fact they take place in space!