How would you like your new Star Control story to begin?

What would be your ideal start of your journey?

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Reply #1 Top

Start with first contact. Then have us humans screw something up. (Botched translation? Accidentally landing on a holy site?) We have to recover from that faux-pas.

 

But the true question is... How we would like the new Star Control story to end?

 

I want it to end with me crushing every alien race into either oblivion or slavery. This is what I learned from playing 4X games.

 

(You can have a touchy-feely alliance ending too, I guess.)

Reply #2 Top

I like the starcontrol 2 start myself, something that echos that would be ideal, humanity either massively on the backfoot or utterly crushed, with one last desperate hope to achieve victory, that must be enough for YOU must command that hope!

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Reply #3 Top

I hope we can avoid the "humans have garbage technology, but are thrown into some intergalactic war and saves the day" thing. I'd much rather like it to start like a 5 year mission in Star Trek. Humanity has mastered the FTL technology made by the Androsynth (or whatever they will be called) and you are the captain of the first FTL capable starship. Start slow, let us explore and poke around the neighbourhood without immediately running into other aliens, and even when you make first contact for the first time, let that be its own event and not a catalyst for a great conflict or whatever. The conflict can come in the middle of the game and rapidly build to a climax where you and your ship would play a pivotal role.

It would be cool if theres conflict that it would be between two alien empires of which neither are cut and dry "good" or "bad". They would both have merit in their case against each other and it would be much more of a grey zone forcing you to make a hard choice of which side to support. Basically, I hate being railroaded into major decisions in a story. It's immersion breaking because it no longer feels like it's my story. Give me the freedom to choose if my character is a knight in shining armor, a neutral diplomat or the new sith lord of the galaxy.

It would be hilarious if you make your character into a villain and go back to Earth and take over as ruler of humanity with the help of your new alien friends and their big guns :grin:

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Reply #4 Top

I don't know about the beginning, but I know how I'd like it to end.  I know they probably won't do this, but I have always wanted to see a game or movie where the hero fails in the end.  Clint Eastwood kind of did an ending like this with Gran Torino.  I would have liked to have seen the Enterprise lost with all hands while trying to do some great thing in the last TOS movie.  I think it would be really cool if you went through this whole story and adventure only to ultimately fail, and things then be even worse... for the sequel!

But I understand that people expect the hero to win and save the galaxy and nobody wants to risk having an ending like this.  I've just always liked the idea of the surprise ending "You fail, the galaxy is now enslaved because of your failure."

 

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Reply #5 Top

Theres precedent in the Starcontrol story! I would say that even in the originals, humanity lacked garbage tech, it's one of the reasons that the alliance of free stars has a lot of respect for humanity, that we made it to the stars by ourselves. I prefer fighting from a corner is all I'm saying.

Reply #6 Top

Maybe it should start out with a quest to find the Nnngn to appease the Arilou, and then slowly learning about the Precursors.

It should definitly end with a planned mission to the Vela system and a crash landing on Unzervalt

Reply #7 Top

^ You ARE aware, there's no Nnngn, Arilou, Precursors or Unzervalt in the game, right?  >_>

Reply #9 Top

Do we get Precursors?  I think they are more of a lore item/universe builder.  I can't see StarDock just pretending they don't exist.

As long as the story doesn't involve the Precursors being cows I'm not going to get upset.

Reply #10 Top

Quoting IBNobody, reply 1

Start with first contact. Then have us humans screw something up. (Botched translation? Accidentally landing on a holy site?) We have to recover from that faux-pas.

 

But the true question is... How we would like the new Star Control story to end?

 

I want it to end with me crushing every alien race into either oblivion or slavery. This is what I learned from playing 4X games.

 

(You can have a touchy-feely alliance ending too, I guess.)

 

Crushing your foes with an iron fist (tendril?) is reserved for hardcore players, breh. ;P

Reply #11 Top

Quoting Volusianus, reply 10

Crushing your foes with an iron fist (tendril?) is reserved for hardcore players, breh.

I'll crush any opposition I have in order to be able to crush my opposition in game. :P

Reply #12 Top

Quoting Myzimensi, reply 8

What about Mmmgm, Farilou, Recursors and Punzervault?

 

Haha!  Wonderful!

 

I would LOVE it if the Arilou or Orz introduced the game, and then we don't have to hear from them again.  Please SD, let one of the original races hand the game off to us!

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Reply #13 Top

I Think it would be nice to have an already established galaxy community (like in Mass effect) Humans are new to space and etc, but are not the only new species, like, the humans are in the middle of the older races and new ones.

 

 

 

:cylon: - Shade A.I

Reply #14 Top

Quoting ShadeDark, reply 13

I Think it would be nice to have an already established galaxy community (like in Mass effect) Humans are new to space and etc, but are not the only new species, like, the humans are in the middle of the older races and new ones.

 

 

 

:cylon: - Shade A.I

 

Yeah, something like this sounds interesting. In media res.

Reply #15 Top

I believe that Earth should be in world conflict. A group of scientists in a effort to escape the world war begin the design of the first Earth Cruiser. The Arilou Lalee'lay arrive in the mist of the war and capture the earth leadership. The discuss impending doom as they have tried to hide "Their Children" from the eyes of the malevolent Dynarri. But due to the massive battles on earth they have caught their attention and now they must prepare for the future. The Arilou give no timeline but they say it will be soon. The earth leadership come together to for a world government and all hands are deck to get production of the earth cruiser in full swing. All governments donate their nuclear armament  towards arming and fueling these cruisers. One special vessel is created to travel long range, scout for threats, procure resources and colony planets and make first contact with other species.

Reply #16 Top

Topic #3: Lore Update

Since this is a reboot, the game will take place before the events of the original Star Control 1. Without giving too much away, something happens in 2085 leading the Humans to form Star Control to begin exploring space and making contact with alien worlds.  The story will unfold from there.

From October 2015 update.

 

Any ideas on what it is? Reapers? XD

Reply #17 Top

While going to an earlier part of history to create a new story or game is good it has to be done carefully because it can create a disconnect between the ending of SCR and beginning of SC1. Also what made SCII exciting was the precursor ship and outfitting it. Having a "unique" ship ;) , upgrading it and saving the universe.

 

But going back before SC1 timeline? When earth only had those missile ships like the Tobermoon? And how can you create a story where you are victorious when the Alliance of Free Stars lost the war?.

 

Unless you go WAY back when Earth joined the alliance. But then what kind of story would you have?

 

So how about this storyline:

 

Beginning 1.

With the fight against the Sa-Matra the precursor ship had to be sacrificed as well. However the Captain had to remain to control the ship.

To escape the explosion he initiated the hyperspace portal in the immediate vicinity of the device and entered a lander to escape from the explosion.

However the device cannot activate properly on time and he is sent into an unstable temporal field in quasi-space.

In that unstable temporal field he is seen by THEM.

The Arilou try to help the Captain before THEY get him but inadvertently the Arilou have to send the Captain to another dimension. More specifically they send him into the past of an alternate reality just before the events of SC1.

 

Beginning 2.

After defeating the Sa-Matra and when the Captain becomes sidetracked with his Syreen wife and have kids etc., he has many "side-adventures" and discovers a new ship, the Mark II.

For one of the adventures it could be that the when he is testing the Mark II (or one of his kids is toying around with Dad's new car) with its hyperdrive it inadvertently sends him (and the Mark II) to the past of an alternate reality just before the events of SC1.

 

 

Concurrent Story:

Due to traveling through forbidden space-time lanes has made the Captain (or crew member, and henceforth Captain) to be "seen" and is now hunted by THEM.

 

Unfortunately the Captain cannot return to his own space/time continuum without putting in danger the rest of humanity there, as he has been "seen" and returning would put at risk humanity. However since he is not part of the current dimension/reality the humanity there is safe as long as the Captain does not mention THEM.

 

The Arilou being special inter-dimensional beings reside in common to all realities. That is, there are no other "realities of them" in other dimensions. They inform the Captain of what has happened and what he must do to return to his space/time.

 

Hence the story will be of one in which the Captain changes the course of history (for good or bad) for that alternate reality but also has to "help" himself in his real reality so that he can win the war against the Ur-quan in his reality (it turns the Captain was receiving help from himself from another dimension). AND in addition he has to develop/find a means to become "UNSEEN" again by THEM to be able to return to his reality.

 

Just one of the many adventures he experiences before he arrives at Starbase....

 

Reply #18 Top

Quoting Xenove, reply 17

snipped for brevity

 

 

^ I don't think you understand, they've already established that it's starting before SC1's timeline, RIGHT as Earth reaches the stars. I think that's one of their sticking points, iirc from the document.

Reply #19 Top

Quoting Volusianus, reply 18

......... already established that it's starting before SC1's timeline......

 

Yes but they didn't say how the storyline is supposed to start before the SC1 timeline.

 

My storyline still fits with the premise of starting before the SC1 timeline and OPs question was, "How would you like your new Star Control story to begin?".

 

So my storyline is perfectly valid.

Reply #20 Top

I must have misinterpreted the prompt, because I thought this was just speculation of how it would start based on the information provided.

Reply #21 Top

Quoting Volusianus, reply 18

Quoting Xenove,

snipped for brevity

 



 

^ I don't think you understand, they've already established that it's starting before SC1's timeline, RIGHT as Earth reaches the stars. I think that's one of their sticking points, iirc from the document.

 

I think my storyline kept to that. The problem is starting pre SC2 Timeline still makes all the races beside the precursors viable, this includes the extinct races destroyed by the Dynarri, through the pre-split Urquan. Remember the Urquan were not always bad. I just curious how they plan to implement the new races they plan to include. Will these be the extinct races from the Sentient Milieu?

The only way I can see it working is the whole SC3 type storyline. Except that the group of explorers were sent to different parts of the galaxy. This would justify that timeline having a new set of aliens as the explorers and where in a different quadrant of galaxy.

Reply #22 Top

Quoting Maogan, reply 12


Quoting Myzimensi,

What about Mmmgm, Farilou, Recursors and Punzervault?



 

Haha!  Wonderful!

 

I would LOVE it if the Arilou or Orz introduced the game, and then we don't have to hear from them again.  Please SD, let one of the original races hand the game off to us!



Oh, this sounded nice. Really small detail and won't really affect much, but can make some fans happy to start the game off :).

The original SC2 did start with a grandpa telling a story, so it can be something along those lines. Just that some of the characters are a bit more alien ;), but familiar. I'm a happy camper, I just love Orz.

Reply #23 Top

The hell with being "PC" ...... too much of that around, lets get back to basics .....

 

.... back the bad guys up against a Cliff and grind them into Oblivion rofl :)

Reply #24 Top

I always thought it would be a cool idea if it started when We humans finally developed a ship able to make small jumps, maybe to the nearest system, Centauri. We pool all of humanity's resources to build just one ship. We make the jump and get to Centauri - only to make first contact right away... With a few small survivors of an entire planet that's been utterly destroyed. We find them in the wreckage of their freshly destroyed cities and they say this evil army came out of nowhere and obliterated them within moments. Then with their dying breaths they say that as soon as their civilization was crushed, the army left in the direction of... *dramatically points toward Sol and then collapses*

We haul ass back to Earth to find the planet in flames and the epic story begins right there with that tragic moment. 

And really, people keep saying things like, "I'd like to see_____, like in mass effect..." but, why?! We shouldn't be aiming to copy ANY other setup. I want it to be completely new and original! 

Reply #25 Top

Quoting cuorebrave, reply 24

We humans finally developed a ship able to make small jumps, maybe to the nearest system, Centauri. We pool all of humanity's resources to build just one ship. We make the jump and get to Centauri - only to make first contact right away...

 

Nice but too Trekkie....