Kind of dead here, what's new devs?
Just wondering what was in store for the future in the next patch and when we could expect it. Love this game, just wondering ![]()
Just wondering what was in store for the future in the next patch and when we could expect it. Love this game, just wondering ![]()
I am sorry. I meant Steamspy, not Gamespy. The fact is LH has 2.5~3x more active concurrent players than SK, for example.
Look at the number of games Stardock is working on.
New Ones.
Servo, Ashes of the Singularity, Star Control
Currently Actively in supporting
Gal Civ 3, SK, (a bit les) LH, OTC.
They are working on 7 games, with all of them led by a dedicated, but very small teams or a couple of individuals.
See, Stardock is stretched thin with multiple projects once, and it already shows problems with support (e.g Servo basically getting non-attention at this point), with huge amount of the games still have significant bugs and/or feature in-complete.
What Stardock should had done was focusing on just one game, actively supporting just 2 or at max 3 games... Not trying to cover 7 games at once. For instance, they could just push Ashes only until it is feature-completed, and support Gal Civ 3, SK or LH and OTC would had been much better.
That said, as many others had already said so many times... SK should not had happened at all. What Stardock should had done was polish feature in-completed and buggy LH, release a new expansion as a paid patch/feature complete version of Elemental and working on true modding support. Instead we have a much smaller-scoped game, with same modding limit (which basically killed any longevity the game had)
Seriously.... every time I see Brad bragging about his company's 'Gen 4' game engines, I cannot help myself but facepalm. Just who cares about the game engine or technical edge when a game itself is bad? Dear ****ing god...
I must remind you that XCOM and incoming XCOM 2 still use old modified Unreal Engine 3.5, and Cities Skylines uses that dreaded Unity engine. Hell, even beautiful Endless Space also uses Unity engine, too. Endless Space 2 will also use Unity 5. What these developers and publishers understand is that game contents and gameplay matter, not technical achievements.
Gal Civ 3 is my last purchased game from Stardock, and it seems it will be the case for a long time until something changes for the better.
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