An "alien artifact" that can add a weapon to a ship?
Can you add a new weapon to a ship through a capturable artifact?
Hi everyone.
I'm not sure if you're familiar with ZombiesRus5's alien artifacts... they are objects in the game that can be "captured" and then "attached" to a selected capital ship which improves the ship i.e. more armor, hull points etc.
I would like to create a capturable alien artifact in the game (using Zombie's premise, I already have the mesh), that can add an additional weapon to the selected ship? i.e a wave cannon or a plasma turret or something? This could work through the artifact allowing research.... or as a area of effect persistent affect? Am I on the right track?
Any advice would be great!