List of Mega Events and what they do (as of 1.3 opt-in 2)

I thought it might be nice to have a thread where we can have up to date info on the Mega Events that are in the game (both base and DLC).  I did something similar for Steam Achievements and it seemed to go over well.

As time goes by, I will periodically keep this updated.

I'll break this in to two sections:  Base and Mega Events DLC.  If anything else Mega Event-y comes from a different avenue, I'll note that as well. :)

Base Game (as of 1.3 opt-in 2) [10]

  1. Anomalies:  A lot of anomalies are spawned on the map.
  2. Breakthrough: A random technology is given to all factions.
  3. Distant Resources: Elerium and Antimatter are spawned on the map.
  4. Gold Rush:  A smaller amount of anomalies are spawned on the map.  (Triggers more often and earlier than Anomalies Mega Event)
  5. Land Rush: Several Dead Worlds are converted into Habitable Planets. (Class Range will be edited in/added when known)
  6. Paradise Worlds: Several Dead Worlds are converted into Class 25 planets. (Triggers later and is rarer than Land Rush)
  7. Pirate Colony: A Dead World is converted to a Class 6 planet and assigned as the Civ Capital for the Space Pirates faction.
  8. Relics: Precursor Relics are spawned on the map.
  9. Resource Glut:  Random number of Asteroids, Dead Worlds and Gas Giants are converted into Durantium, Thulium, and Promethion respectively.
  10. Wormholes: Wormholes are spawned on the map.

Mega Events DLC (as of 1.3 opt-in 2) [13]

  1. Assassination: The player is plunged into war with a random faction.
  2. Bank Robbery: The player is offered a set of choices involving Credits and Diplomacy.
  3. Brains Not Brawn: A new Minor Race, the BRAINY'AK, specializing in technology but with almost no military is discovered. 
  4. Dreadlords:  The Dreadlords have returned! OMG!1!.  (The Dreadlords spawn on a random planet)
  5. Helping Hand: A choice between halving all Manufacturing for a set amount of time and receiving Research Points in return is offered to the player.  Rewards and penalties vary.
  6. Life Support: A choice over sharing a breakthrough that doubles the range of all ships with other factions is offered.
  7. Ludicrious Speed: A choice involving boosting the speed of ships of only your own faction or of all factions is offered. 
  8. Peacekeepers: The Peacekeepers arrive, attacking any and all factions that are currently at war.
  9. Pirate Outbreak: A new faction of pirates, tougher than normal, are spawned on the map.
  10. Renaissance: A choice involving research being increased to all players or a set amount of tech points to the player alone is given.
  11. Space Monsters: The Space Monster faction is spawned on the map.
  12. The Artifact: The faction in the game which is currently the weakest gets a cumulative increase to their Production Points every turn until the end of the game or they are eliminated.
  13. Wish Upon a Relic: A choice involving greatly increased Research and Manufacturing for the next 25 turns is given.

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I haven't given full details for the more involved ones.  Perhaps I will provide a full breakdown of what each Mega Event does if people wish. :)

I am mostly going off the XML details here.  I might adjust the above list as needed as actual game play comes in.

34,950 views 6 replies
Reply #1 Top

Maybe later on you can figure in what the events give as far as ideology points. 

Reply #2 Top

Quoting Ryat, reply 1

Maybe later on you can figure in what the events give as far as ideology points. 

Oh, I know exactly what they do; it's described inside the XMLs. :)  Just have to decide whether or not to post the full details or not.   

Just suppose it comes down to how much the community cares about "spoilers" versus "information".  I'm more than willing to post it in a separate block underneath the main entries. Especially if this forum has some sort of Table/Chart function.

 

Reply #3 Top

Posting this on the official wiki would be good as well.

Reply #4 Top

Quoting Ryat, reply 3

Posting this on the official wiki would be good as well.

If anyone wants to copy it over there and use my description verbatim, (or spruce it up themselves) I give permission in advance.  Don't really have the time to muck about with the wiki, I'm afraid. :)

Reply #5 Top

I just figured out what's going on with the "BRAINY'AK" Mega Event.  

They are a minor race whose tech tree is based on the Yor's.  Their shtick is that they get a ton of techs for free when they are generated (including multiple early game specializations).  So when they appear one can trade with them for early and mid game techs.  Looks to be 51 techs in all over the four main branches.

Reply #6 Top

Great list, BuckGodot.  And +1 karma to you.  :) 

I'll probably come back to this list every now and then for reference.